Multiplayer terrain graphics all messed up.

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Ironwulf
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Wed Feb 23, 2011 11:13 am

Multiplayer terrain graphics all messed up.

Post by Ironwulf »

I'm playing my first FGII multiplayer game and right off the bat I noticed that the terrain graphics are all jacked up.

By jacked I mean:
The ordering of the graphic layers is all wrong and is perhaps offset from the hex grid as well.
The match is unplayable as it's impossible to understand visually what the actual terrain is your units are on.
The only way to know for sure is to click on each hex and check what type it is.

When I receive my next turn ill grab some screenshots.

Other than that - enjoying the game but I hope the multiplayer works.
OBG_primetide
Owned by Gravity
Owned by Gravity
Posts: 364
Joined: Fri Apr 05, 2019 8:46 am

Re: Multiplayer terrain graphics all messed up.

Post by OBG_primetide »

This should not really be connected to multiplayer other than potentially the map being to large. If that happens during for example Onslaught games, it is likely a garphic card VRAM issue.
Making Fantasy General 2
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