Rattenkrieg - Stalingrad Multiplayer Testing

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NETSCAPE
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by NETSCAPE »

eddieballgame wrote: Sat May 09, 2020 9:12 am Per the rain as Germany, I could move all units except the aircraft.
The second game (Russia for me), I hit the 'L' key after completing my turn, game froze then went to the screen where you send an error report.
I did so, & the game closed.
I reloaded to a fresh set of turns.
Tried to duplicate what I could, did not hit the 'L' key this time & sent the turn.
Appeared to be ok, so we will see.

BTW, I guess the rivers are too wide to cross via the 'bridge boys' :(
No you should definitely be able to use those guys to get units across the Volga. I had the AI do it in the SP version and I experimented with playing as the Soviets whiling making the MP version.

There is not much I can do with all these bugs... it might be wise to just wait for updates and bug fixes so we all don't waste our time.
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 656
Joined: Mon Dec 17, 2012 2:53 am

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by eddieballgame »

I don't mind continuing as the 'bugs' appear to be minor.
It is your baby & your call; so I will continue till the end, if you want.
The game is fun to play & will only get better as the 'bugs' get ironed out.
Per the bridges, I am sure I am doing something wrong...will try again after reading up on it.
NETSCAPE
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 127
Joined: Wed Apr 15, 2020 8:43 pm

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by NETSCAPE »

Great news, loaded up the match where I am the Soviets and suddenly I could move my units. Glad I didn't just end the turn and waste it... (though I did waste one Stuka this last turn by miss clicking, drunk pilots I suppose...)

It's odd since a couple days ago I reloaded the game and that match a bunch of times with no success to get it to work.

Oh and about crossing the Volga, keep in mind those Swamp hexes slow movement... Bridge dude needs move on the river. Your reinforcements should be able to cross if they're walking on the roads and have enough movement points to cross (assuming bridge dude is in position on the Volga).

What I imagine might have happened is the farthest move point of your guards or engineer reinforcements might have "landed" where your bridge dudes are actually sitting... if that makes sense... just a thought. You're going to want those Guards though. Not only are they a great unit but I gave them a lot of experience which gives them even more of an edge in combat!
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 656
Joined: Mon Dec 17, 2012 2:53 am

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by eddieballgame »

Excellent & thank you.
Now, if I can just avoid those damn miss-clicks. :)
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 656
Joined: Mon Dec 17, 2012 2:53 am

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by eddieballgame »

Per my turn with Russia, I was unable to move my aircraft.
They were still in the last place I moved them, in spite of the sun icon.
I am missing something, pretty sure.
NETSCAPE
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 127
Joined: Wed Apr 15, 2020 8:43 pm

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by NETSCAPE »

Exiting and reloading game worked for me.
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 656
Joined: Mon Dec 17, 2012 2:53 am

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by eddieballgame »

I will try that next time if needed.
I wasn't sure if that was a safe or allowed option.
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 656
Joined: Mon Dec 17, 2012 2:53 am

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by eddieballgame »

It appears the end is near for me in both scenarios, nicely done.
I am willing to try again when this ends, if you want.
Or playing another of your creations would be fine to.
NETSCAPE
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 127
Joined: Wed Apr 15, 2020 8:43 pm

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by NETSCAPE »

Yes I think the next turn I will take the factory district and be done as the German player.

You made that fatal mistake of moving all your troops out of the City.

I understand that you couldn't use the bridge guys, which is weird, they've always worked for me. That was 6 infantry units that didn't make it into your defensive line. So the test was odd to say the least.

Aside from that I'd be more cautious moving units in transport mode, rail, trucks, sdkfz ect. I picked off your guys that way quite a bit. Also I nibbled bit by bit at the luftwaffe because you did not escort your Stukas and Bombers that often.

The one thing that had me worried was mid-battle on the outskirts of Stalingrad there was a turn or two where I was concerned that all those T-34s might really end it for me. I bought a panzerjager but by the time it arrived from Karpovka my Stukas had taken care of the threat more or less.

It was fun none the less. Too bad we couldn't see eachothers moves... lots of artillery fire on both sides I'm sure!
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 656
Joined: Mon Dec 17, 2012 2:53 am

Re: Rattenkrieg - Stalingrad Multiplayer Testing

Post by eddieballgame »

I concur on your assessments.
Not sure what the issue was per the river crossings as I have done it a few times in other scenarios.
All in all, I like your scenarios & shall play them again when you want.
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