Personally I'd be much more comfortable if the Roman 105-25 BC list had the win ratio of Roman 425-492 AD, and the Roman 425-492 AD had the win ratio of the 3rd century crisis Roman list. (i.e. Balance it so playing the game feels more historically authentic, even at the cost of messing up the multiplayer meta and having some lists be slightly overpowered) But apparently all the top competitive players are against this so, oh well. *shrugs*stockwellpete wrote: ↑Wed May 06, 2020 8:26 amYes, I think this is the correct way to understand things with the caveat that a powerful society can only come into being if its military forces are generally successful. That wouldn't be the only factor (geographical location, economy, trade links etc) but it would certainly be one of the factors. If you look at the results achieved by the Roman armies in the FOG2DL so far (W-D-L) . . .
Roman (490-341BC) 17-6-15
Roman (340-281BC) 5-0-10
Roman (280-220BC) 2-0-1
Roman (219-200BC) 30-1-34
Roman (199-106BC) 86-16-60
Roman (105-25BC) 70-6-86
Roman (24 BC-196 AD) 27-5-22
Roman (197-284AD) 26-3-56
Roman (313-378AD) 30-9-36
Roman (379-424AD) 7-3-8
Roman (425-492AD) 29-1-18
. . . then you can detect a certain unevenness in the outcomes. For some of the armies the samples are too small to draw any conclusions at all, other than to say that players have not found these particular armies very appealing. But if you look at the middle block of the armies listed, where each army has been used at least 50 times (making it more likely that players of different skill levels have used them) then I would say that the 219-200BC,105-25BC and 197-284AD armies are underperforming a bit and are worth looking at in a bit more detail. That doesn't necessarily mean a change is warranted (it may be that they have had a preponderance of weaker players choosing them).
On the other hand the results for the 199-106BC and 24BC-196AD are about what I would expect for a Roman army of that time. Solid, but not unbeatable. The army that stands out like a sore thumb to me though (admittedly on a smaller sample) is the last one 425-492AD, which probably has the best % stats of the lot. Presumably this has something to do with a "Chalons effect", given that the Roman empire in the west was collapsing at the time? Again, I think they are worth a closer look to see what has happened.
As I have said, the point of the army statistics is to help players make their army choices, so someone relatively new to the game and the league who fancied trying out a Roman army can see that maybe the best place to start is probably with the 199-106BC or 425-492AD armies.
Although I am willing to consider the possibility that the stats are skewed by certain armies being picked more often by players newer to multiplayer, who having only fought the lackluster AI, falsely assumed that the historically more dominant army lists would naturally be more competitive in multiplayer. So there is some merit in nyczar's idea of separating out the stats by division.







