Apologies is this better belongs in tech support. I saw this when I set up a recent game. This is a glitch, correct, being able to see the enemy light cav and light archers as i purchased my list?
Strange Set up situation
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rbodleyscott
- Field of Glory 2

- Posts: 28411
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Strange Set up situation
Yes.
The light horse may have deployed beyond their normal deployment area to avoid deploying in the wood. Not sure why, but that may have altered the deployment of the other light troops too. As a result they were beyond the FOW area.
The light horse may have deployed beyond their normal deployment area to avoid deploying in the wood. Not sure why, but that may have altered the deployment of the other light troops too. As a result they were beyond the FOW area.
Richard Bodley Scott


Re: Strange Set up situation
The large expanse of Water Tiles taking up some of the available deployment area might have something to do with it.
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.
Field of Glory II Medieval Scenario Designer.
FOGII TT Mod Creator
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Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
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rbodleyscott
- Field of Glory 2

- Posts: 28411
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Strange Set up situation
Not directly, because units blocked by terrain will only deploy up to 2 squares away from the original position the AI tried to deploy them. If there is nowhere available the will deploy on the baseline.
Richard Bodley Scott


Re: Strange Set up situation
rbodleyscott wrote: ↑Thu Apr 30, 2020 2:51 pmNot directly, because units blocked by terrain will only deploy up to 2 squares away from the original position the AI tried to deploy them. If there is nowhere available the will deploy on the baseline.
It is a multiplayer game, if that matters to any of the thinking.
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Cunningcairn
- Sr. Colonel - Wirbelwind

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Re: Strange Set up situation
It has happened in one of my multiplayer games as well. First time I've seen it. It happened in a game using the latest version of the TT Mod.nyczar wrote: ↑Fri May 01, 2020 1:25 amrbodleyscott wrote: ↑Thu Apr 30, 2020 2:51 pmNot directly, because units blocked by terrain will only deploy up to 2 squares away from the original position the AI tried to deploy them. If there is nowhere available the will deploy on the baseline.
It is a multiplayer game, if that matters to any of the thinking.

