Any chance to have bigger maps...

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Bombur
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 34
Joined: Sun May 20, 2012 5:48 pm

Any chance to have bigger maps...

Post by Bombur »

Maybe in future patches?
dalfrede
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1490
Joined: Wed Mar 15, 2017 7:48 pm

Re: Any chance to have bigger maps...

Post by dalfrede »

It will be a while.
There are memory and performance issues with the game.
It will be at least 6 months IMHO before they have the software optimized well enough.

This is the Devs first foray with UnRealEngine, and they are still learning the tricks.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Kerensky
Content Designer
Content Designer
Posts: 8624
Joined: Wed Jan 12, 2011 2:12 am

Re: Any chance to have bigger maps...

Post by Kerensky »

What exactly does bigger mean?

Some of the solo scenarios are extremely large. Playing Defenders of the Reich in a single sitting can easily take an entire day.
Bombur
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 34
Joined: Sun May 20, 2012 5:48 pm

Re: Any chance to have bigger maps...

Post by Bombur »

Maps bigger than 40x40. Rememmber that OOB Pacific supports maps up to 120x120 and the sky is the limit for older PzC.
Akkula
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1892
Joined: Sat Apr 05, 2014 12:14 am

Re: Any chance to have bigger maps...

Post by Akkula »

I would say: patience.
Give time to the devs to optimize the game engine. Grand scenarios will come in the future for sure.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Tassadar
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1257
Joined: Mon Mar 11, 2019 1:03 pm

Re: Any chance to have bigger maps...

Post by Tassadar »

Akkula wrote: Sat Apr 25, 2020 8:06 pm I would say: patience.
Give time to the devs to optimize the game engine. Grand scenarios will come in the future for sure.
Not sure if it can be grander than Kursk at this point without making it too insane. :)
Duedman
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 175
Joined: Fri Dec 20, 2019 8:34 am

Re: Any chance to have bigger maps...

Post by Duedman »

Bigger means „Giant Europe“ mod big :D
Giant Europe Mod 2.0 - Sea Lion 44 with no fuel:

http://www.slitherine.com/forum/viewtopic.php?f=145&t=95886

Youtube English & German
https://www.youtube.com/channel/UCeFP6sUZtRykYNbcVTVMxcg/featured
Tassadar
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1257
Joined: Mon Mar 11, 2019 1:03 pm

Re: Any chance to have bigger maps...

Post by Tassadar »

That would probably fry my PC at this point. :)

Kursk and was already taxing the memory with rain effects and the number of units (playing on max settings however), but as mentioned earlier here, we just need to wait for the game to get optimized better for these step by step as it's a new engine.
SineMora
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 641
Joined: Thu Apr 02, 2020 4:20 pm
Location: Sweden

Re: Any chance to have bigger maps...

Post by SineMora »

I'd rather have more high-quality scenarios linked in campaigns. Playing a single large scenario can be fun at times, but too many in a row and it becomes a chore. Some of the stand-alone scenarios already take the better part of a day to play, and I doubt I'm the only one who doesn't have the time for entire campaigns of that.
Mildly pretentious Swede. Goes by Path on most platforms, including Steam.
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Trophies / Heroes)
Duedman
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 175
Joined: Fri Dec 20, 2019 8:34 am

Re: Any chance to have bigger maps...

Post by Duedman »

SineMora wrote: Sun Apr 26, 2020 8:32 am I'd rather have more high-quality scenarios linked in campaigns. Playing a single large scenario can be fun at times, but too many in a row and it becomes a chore. Some of the stand-alone scenarios already take the better part of a day to play, and I doubt I'm the only one who doesn't have the time for entire campaigns of that.
The Giant Europe mod/scenario took me serveral weeks. It kinda scared me off at first but once I was in, it was totally awesome
Giant Europe Mod 2.0 - Sea Lion 44 with no fuel:

http://www.slitherine.com/forum/viewtopic.php?f=145&t=95886

Youtube English & German
https://www.youtube.com/channel/UCeFP6sUZtRykYNbcVTVMxcg/featured
Akkula
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1892
Joined: Sat Apr 05, 2014 12:14 am

Re: Any chance to have bigger maps...

Post by Akkula »

SineMora wrote: Sun Apr 26, 2020 8:32 am I'd rather have more high-quality scenarios linked in campaigns. Playing a single large scenario can be fun at times, but too many in a row and it becomes a chore. Some of the stand-alone scenarios already take the better part of a day to play, and I doubt I'm the only one who doesn't have the time for entire campaigns of that.
Most of the big scenario requests are because of the successful mods like Europe, Soviet Storm, 1941 and WWI from PzC1.
A lot of people (including myself) love both regular campaign scenarios and grand ones. Different and unique challenges on their own.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
ManniW
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Mon Apr 27, 2020 2:28 am

Re: Any chance to have bigger maps...

Post by ManniW »

With an maximum of 38x38 its not really effectively this new engine - I remember I played PC1 with many much bigger maps than that.
Hopefully they can improve this feature - otherwise I like to play back my Panzer Corps 1 again - the maps are much more interesting in Multiplayer action.
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 651
Joined: Mon Dec 17, 2012 2:53 am

Re: Any chance to have bigger maps...

Post by eddieballgame »

ManniW wrote: Mon Apr 27, 2020 2:50 am With an maximum of 38x38 its not really effectively this new engine - I remember I played PC1 with many much bigger maps than that.
Hopefully they can improve this feature - otherwise I like to play back my Panzer Corps 1 again - the maps are much more interesting in Multiplayer action.
The Editor does allow for creating some very large maps.
Not sure of the limit, (I was able to have it generate a 100x100 hex map...why?, for fun) or the practicality per the power of your computer

I suspect the limit is 64x64 as the Random Map Generator gave me 'red letters' after that per the 'Custom' option.
It works, but allow some time for it to generate & I suggest removing some of the units. (as it generates many) :)
Experimentation is the key & hopefully the 'dev's will enlighten us more on this in the future.
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