1941 MP Scenario

A forum to discuss custom scenarios, campaigns and modding in general.

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danmcl82
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Fri Jan 27, 2012 3:00 pm

1941 MP Scenario

Post by danmcl82 »

Has anyone converted the 1941 map from PC1 over to PC2? That was the best MP map and I would love to be able to play it in PC2!

Thanks
Bombur
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 34
Joined: Sun May 20, 2012 5:48 pm

Re: 1941 MP Scenario

Post by Bombur »

Panzer Corps 2 don´t support huge maps....
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 651
Joined: Mon Dec 17, 2012 2:53 am

Re: 1941 MP Scenario

Post by eddieballgame »

danmcl82 wrote: Mon Apr 20, 2020 5:36 pm Has anyone converted the 1941 map from PC1 over to PC2? That was the best MP map and I would love to be able to play it in PC2!

Thanks
Which scenario are you referencing.
The Editor allows for loading (actually importing) PzC1 maps.
I have done this with a few & it works, amazingly, well.

BTW, the Editor does allow for creating some very large maps.
Not sure of the limit, (I was able to have it generate a 100x100 hex map...why?, for fun) or the practicality per the power of your computer.
I suspect the limit is 64x64 as the Random Map Generator gave me 'red letters' after that per the 'Custom' option.
The 'Default Huge' for the main game is approximately 38x38.
More than enough space to play, what would be a very long scenario.
Experimentation is the key & hopefully the 'dev's will enlighten us more on this in the future.
Last edited by eddieballgame on Mon Apr 27, 2020 4:09 pm, edited 2 times in total.
danmcl82
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Fri Jan 27, 2012 3:00 pm

Re: 1941 MP Scenario

Post by danmcl82 »

Bombur wrote: Sat Apr 25, 2020 3:41 pm Panzer Corps 2 don´t support huge maps....

Well that sucks... Hopefully they will change that in the future!
danmcl82
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Fri Jan 27, 2012 3:00 pm

Re: 1941 MP Scenario

Post by danmcl82 »

eddieballgame wrote: Sun Apr 26, 2020 12:31 am
danmcl82 wrote: Mon Apr 20, 2020 5:36 pm Has anyone converted the 1941 map from PC1 over to PC2? That was the best MP map and I would love to be able to play it in PC2!

Thanks
Which scenario are you referencing.
The Editor allows for loading (actually importing) PzC1 maps.
I have done this with a few & it works, amazingly, well.

BTW, the Editor does allow for creating some very large maps.
Not sure of the limit, (I was able to have it generate a 100x100 hex map...why?, for fun) or the practicality per the power of your computer.
I suspect the limit is 64x64 as the Random Map Generator gave me 'red letters' after that per the 'Custom' option.
The 'Default Hug'e for the main game is approximately 38x38.
More than enough space to play, what would be a very long scenario.
Experimentation is the key & hopefully the 'dev's will enlighten us more on this in the future.

It was a custom map someone created awhile ago for Panzer Corps 1. It was the entire world map and you played from 1941 to the end of the war. It was the best multiplayer map imo. It was massive though so it sounds like we wont be seeing that in PC2.
NETSCAPE
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 127
Joined: Wed Apr 15, 2020 8:43 pm

Re: 1941 MP Scenario

Post by NETSCAPE »

I tried to import it into the editor last night. It crashes.

Honestly all those PC1 mega huge mods always crashed. I just gave up on them completely at one point. More annoying than anything.
eddieballgame
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 651
Joined: Mon Dec 17, 2012 2:53 am

Re: 1941 MP Scenario

Post by eddieballgame »

NETSCAPE wrote: Mon Apr 27, 2020 7:51 pm I tried to import it into the editor last night. It crashes.

Honestly all those PC1 mega huge mods always crashed. I just gave up on them completely at one point. More annoying than anything.
NETSCAPE, did you delete the units before trying out the map?
I have imported some PzC1 scenarios, but found I had to delete the units to allow it to work.
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