islands

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TopGun1
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 89
Joined: Wed Aug 29, 2012 2:21 pm

islands

Post by TopGun1 »

how can you get off one you are there maybe have a dirt airfield or a harbor?
:mrgreen: Gun
PoorOldSpike
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1593
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: islands

Post by PoorOldSpike »

TopGun1 wrote: Sat Apr 18, 2020 6:53 pmhow can you get off one you are there maybe have a dirt airfield or a harbor?

Are you talking about a Scenario or the Random mission generator?
In the generator set it up with the 'Custom Army' box ticked, then you can select units that are stuck on islands and hit 'Disband' to return them (and their cost points and slots) to the force pool, then purchase them and re-deploy them on the mainland.

PS- the supply system on the generators 'Island' terrain can be very confusing, so I don't recommend islands for beginners.
PS again- your posts would be better in the 'Topics' forum where more eyeballs would see them..:)
TopGun1
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 89
Joined: Wed Aug 29, 2012 2:21 pm

Re: islands

Post by TopGun1 »

Playing a random so there was a city that had to b captured on it. When you go to it you cannot get off. It wasnt a scenario where a unit started there but went to it.
PoorOldSpike
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1593
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: islands

Post by PoorOldSpike »

TopGun1 wrote: Sun Apr 19, 2020 2:43 pmPlaying a random so there was a city that had to b captured on it. When you go to it you cannot get off. It wasnt a scenario where a unit started there but went to it.
How did the unit get to the city on the island?
TopGun1
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 89
Joined: Wed Aug 29, 2012 2:21 pm

Re: islands

Post by TopGun1 »

transport from a port on mainland
PoorOldSpike
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1593
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: islands

Post by PoorOldSpike »

TopGun1 wrote: Sun Apr 19, 2020 3:24 pmtransport from a port on mainland
If there's no port or airfield on the island there'll be no ship or plane to transport you off, so I think you'll be like Robinson Crusoe.
TopGun1
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 89
Joined: Wed Aug 29, 2012 2:21 pm

Re: islands

Post by TopGun1 »

Thats why maybe a dirt airfield or port. Wouldnt b a bad idea.
PoorOldSpike
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1593
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: islands

Post by PoorOldSpike »

TopGun1 wrote: Sun Apr 19, 2020 2:43 pm Playing a random so there was a city that had to b captured on it. When you go to it you cannot get off..

If it was a supply source city you'll score a kool 100 prest pts for walking into it, plus 20 more each turn if you own it for the rest of the game, so you did good to grab it.
Ordinary cities score 50 for capture and 10 per turn, so they're worth grabbing too.
Tip- Don't transport a strong expensive unit to capture island cities, use a weak low-value unit (or a split infantry unit) so even though it's marooned there you won't miss it much.
TopGun1
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 89
Joined: Wed Aug 29, 2012 2:21 pm

Re: islands

Post by TopGun1 »

yea makes sense to use a cheapy.
Thanks
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