New Projekt: Phcas & AKRebels "PAK"-Mod - ToDos / Wishlist

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uzbek2012
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by uzbek2012 »

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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by AKRebel »

terminator wrote: Fri Apr 10, 2020 6:44 am Thank you very much :D
Maybe another Romanian plane?


Ju-87-D3-Stuka-183,-Royal-Romanian-Air-Force,-Jassi-1943,-1 72,-Hobby-Master-i16440.jpg



Ju 87 D3 of the Romanian Air Force 1943.JPG
Image
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by AKRebel »

uzbek2012 wrote: Fri Apr 10, 2020 8:21 am Image
BERIEV "KOR-2 (BE-4)", SCOUT
https://war-book.ru/beriev-kor-2-be-4-razvedchik/
Done
Image
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by terminator »

AKRebel wrote: Sun Apr 12, 2020 1:50 pm
terminator wrote: Fri Apr 10, 2020 6:44 am Thank you very much :D
Maybe another Romanian plane?


Ju-87-D3-Stuka-183,-Royal-Romanian-Air-Force,-Jassi-1943,-1 72,-Hobby-Master-i16440.jpg



Ju 87 D3 of the Romanian Air Force 1943.JPG
Image
Thank you for enlarging the Royal Romanian Air Force :)
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by Wurschtmaxe »

uzbek2012 wrote: Fri Apr 10, 2020 8:21 am Image
BERIEV "KOR-2 (BE-4)", SCOUT
https://war-book.ru/beriev-kor-2-be-4-razvedchik/
...and here is my version
Attachments
Be-4_KOR-2_grey.png
Be-4_KOR-2_grey.png (32.29 KiB) Viewed 4183 times
Be-4_KOR-2_green.png
Be-4_KOR-2_green.png (30.78 KiB) Viewed 4183 times
AKRebel
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by AKRebel »

Wurschtmaxe wrote: Tue Apr 14, 2020 4:22 am
uzbek2012 wrote: Fri Apr 10, 2020 8:21 am Image
BERIEV "KOR-2 (BE-4)", SCOUT
https://war-book.ru/beriev-kor-2-be-4-razvedchik/
...and here is my version
they also look great, many thanks to wurschtmaxe
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by terminator »

Finnish units v0.41:
- Some symbols missing in the graphics
- 2 BT-42 with same graphics (direct & indirect fire switching ?)


Finnish(v0.41).jpg
Finnish(v0.41).jpg (337.37 KiB) Viewed 4064 times
terminator
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by terminator »

KV-VI Behemoth, the "KV-VI Stalin's orchestra prototype" (???)

KV-VI.png
KV-VI.png (582.28 KiB) Viewed 4045 times
Last edited by terminator on Sat Apr 18, 2020 10:12 am, edited 1 time in total.
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by captainjack »

terminator wrote: Sat Apr 18, 2020 9:24 am KV-VI Behemoth (???)

KV-VI.png
I suppose you could make it a structure and have a side mission to place a recon next to it to see if it was real. It would then vanish and you'd lose 50 prestige for believing it in the first place.
But to be mean, you'd need a chance that it would instead be replaced by one each T28, KV1, KV2 and maybe a katyusha and a T35 (be careful what you wish for, as you just might get it).
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by terminator »

Frontline: Panzer Blitzkrieg!

"Barbarossa mission
Mission objectives updated
The mission objective is to destroy the "KV-VI Stalin's orchestra prototype"
Thow' this monstrosity never existed, it's something I've always enjoyed as a concept.
The model credits go to Brian Fowler, an amazing WWII miniatures modeler that inspired me over the years."

b_119_1.jpg
b_119_1.jpg (20.88 KiB) Viewed 4026 times
1a80c99050e5d905e94f5c367ae0ee2839d401ac.jpg
1a80c99050e5d905e94f5c367ae0ee2839d401ac.jpg (601.44 KiB) Viewed 4031 times

PS: it’s just an idea, I don’t know if it’s technically possible in PzC1.
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by AKRebel »

terminator wrote: Sat Apr 18, 2020 9:24 am KV-VI Behemoth, the "KV-VI Stalin's orchestra prototype" (???)


KV-VI.png
Hello terminator,

I tried to create this unit. Here is the result ...
Image

Unfortunately, it cannot be integrated because it is too large for PC 1.
To use it, I tried to compress the graphics as much as possible, here the revised version.
Image
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by phcas »

terminator wrote: Sat Apr 18, 2020 7:53 am Finnish units v0.41:
- Some symbols missing in the graphics
- 2 BT-42 with same graphics (direct & indirect fire switching ?)



Finnish(v0.41).jpg
We had some trouble with double id numbers and wrong graphic names, it's all fixed in the next update
uzbek2012
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by uzbek2012 »

AKRebel wrote: Sat Apr 18, 2020 4:14 pm
terminator wrote: Sat Apr 18, 2020 9:24 am KV-VI Behemoth, the "KV-VI Stalin's orchestra prototype" (???)


KV-VI.png
Hello terminator,

I tried to create this unit. Here is the result ...
Image

Unfortunately, it cannot be integrated because it is too large for PC 1.
To use it, I tried to compress the graphics as much as possible, here the revised version.
Image

Combat use
The first prototype was completed in 1941 and immediately sent to the defense of Moscow. In the first battle, which took place in a heavy fog, the rear tower accidentally shot through the middle tower, which completely destroyed the tank.

The second copy of the KV-6 was completed in the winter of 1942, and it was sent to the Leningrad front. This same prototype, in contrast to the first,had special indicators that allowed you to avoid shooting the Central tower from the rear tower. And another KV-6 in the first battle, overcoming the moat, broke in half. The spark created by the fracture ignited the fuel of the flamethrowers, and this provoked the explosion of shells, which completely destroyed the tank.

The third prototype was made with a reinforced hull, so as not to break through the ditch, and was sent to the Leningrad front in the winter of 1942. The third KV-6 was already more reliable, it managed to shoot down several German planes and conduct continuous firing for three hours, but the strong recoil of the howitzers eventually led to the detonation of 152-mm shells, which completely destroyed the tank. After such a failure of this tank, Stalin closed the project for the KV-6 tank and sent the designers to Siberia

https://warriors.fandom.com/ru/wiki/%D0 ... 0%BE%D1%82
Image
Who writes this shit ? :P

Image
And really from such tanks there were only SMK and T-100 (both have two towers)

KV-5 is a modern fantasy ;)
https://warspot.ru/2636-monstr-ostavshiysya-na-bumage


http://alternathistory.com/sverkhtyazhe ... -istoriyu/
http://alternathistory.com/pyat-golov-h ... e-luchshe/
So don't believe fairy tales )))


Finnish creativity Yes sometimes surprises )))
https://union.4bb.ru/viewtopic.php?id=971&p=23
https://cameralabs.org/3725-istorichesk ... ovoj-vojny
https://fishki.net/1747362-kak-bt-7-v-v ... ilsja.html

Image
""Kite": a Fanatical people-torpedoes. History of underwater kamikazes in photos
https://zen.yandex.ru/media/popsci/kait ... 377520ee23
Last edited by uzbek2012 on Sat Apr 18, 2020 9:10 pm, edited 4 times in total.
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by Vintage »

Totally agree with Mr.Uzbek!
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by guille1434 »

Hello Phcas and Pak mod team:

What I write down here should not be taken as a "To Do" or "Wish List" item, but just a suggestion relative to an idea...

As any of you can see, I just uploaded a pack of several Polish aircraft icons, including some which were just prototypes or just projects. Bearing this in mind, may be if and when you revise the Poland scenario of your mod you can add a new (and important!) mission.

The idea would be somethink like this: You place a factory on one map hex (the PZL company had factories in Warsaw and in Mielec by 1939) and you script a message saying the player that he must destroy or take the factory hex before turn number "X". If this is not achieved, the Polish AI player will receive in the map some prototype aircraft to help defend Poland against the invaders, meaning that they could find time and materials to finish those new aircraft prototypes to rush tham to the battle.

May be you like the idea, and also take the chance to use that newly available icons...

Greetings!
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by AKRebel »

guille1434 wrote: Sun Apr 19, 2020 1:55 am Hello Phcas and Pak mod team:

What I write down here should not be taken as a "To Do" or "Wish List" item, but just a suggestion relative to an idea...

As any of you can see, I just uploaded a pack of several Polish aircraft icons, including some which were just prototypes or just projects. Bearing this in mind, may be if and when you revise the Poland scenario of your mod you can add a new (and important!) mission.

The idea would be somethink like this: You place a factory on one map hex (the PZL company had factories in Warsaw and in Mielec by 1939) and you script a message saying the player that he must destroy or take the factory hex before turn number "X". If this is not achieved, the Polish AI player will receive in the map some prototype aircraft to help defend Poland against the invaders, meaning that they could find time and materials to finish those new aircraft prototypes to rush tham to the battle.

May be you like the idea, and also take the chance to use that newly available icons...

Greetings!
Hello Guille,

I like your idea, maybe phcas will find some time to implement it. :D
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by uzbek2012 »

Well there's something about Barbarossa ) And then make it possible to bomb France in 1940 and the USSR in 1941 )

Image
This is not, of course, about a science fiction writer (who wrote, including "Robur the conqueror"!)
Usually when talking about the bombing of Berlin remember:
- attacks of our aviation in 1941 (August 8-September 5, 9 raids, 86 sorties, 36T bombs were dropped, including 21T-on Berlin-from 33 planes, losses-17 planes and 8 crews, the military result is insignificant, the political result is better, as a result, Hitler ordered" out of turn " to capture the Unizund archipelago)
- terrorist attacks of the Anglo-Saxons (the first was conducted by the British on August 26, 1940, to the end of 1943 the military effects are insignificant, but in the beginning led to the transfer targets of the air offensive against England with military objects - which already has achieved significant results on the city in the "Battle of Britain" air force by the Germans lost... First massive air offensive on Berlin-November 1943-March 1944, 16 raids, 9,100 sorties, dropped approx. 20,000 tons of bombs, more than 8,000 civilians killed, 17,000 wounded, 800,000 homeless, there were victims among the animals of the local zoo, lost about 500 aircraft and about. 4,000 crewmembers; in March 1944, the Americans joined the raids during the day)
In General, the results of the bombing of Berlin will be given in a separate entry.
So the first were not our fighters for peace and not the Anglo-Saxon aggressors, but the French!
https://sibnarkomat.livejournal.com/23776218.html

In 1940, the British and French were going to bomb the USSR :D
https://en.topwar.ru/1439-v-1940-godu-a ... -sssr.html


Second world war.London-Berlin, who will bomb who.
https://timemislead.com/vtoraya-mirovay ... perebombit

Airlift to Berlin. The most important task for the real supermen
http://armedman.ru/stati/bombardirovki- ... 5-g-g.html
https://fishki.net/3160615-aviabrosok-n ... judej.html
https://en.topwar.ru/102802-pervye-vozd ... 941-g.html
the first air RAID on Berlin was made by the French on June 7, 1940. That operation involved 1 (!!!) a Farman-223 aircraft that dropped bombs in the South-West of the German capital. Then there were no casualties among the population, on August 26, 1940, the first "serious" bombing of Berlin occurred: 22 tons of bombs were dropped on the North-Western part of the city, 12 people were killed, and serious damage was also caused. The victims would have been much more, because initially the British had 81 aircraft (types "Wellington" and "Hampden"), but only 29 reached the goal, and 7 of them were shot down over the city. By the end of 1940, the total damage from British raids cost Berlin about 200 dead and up to 1,800 destroyed buildings. The relatively small number of victims is simply explained by the fact that the main targets were not residential areas – the city was home to the largest factories (AEG, BMW, Dornier, Heinkel, Focke-Wulf), and the main hub of Germany's automobile and railway lines, and, of course, the headquarters of the Reich.
Image
The crew of the French bomber Farman NC. 223. 4 "Jules Verne" (commander of the ship Henri Laurent Daler) which on the night of 7 to 8 June 1940 made the first RAID during the WWII on Berlin, dropping three tons of bombs on the capital of the Third Reich.
The RAID was purely symbolic.
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by captainjack »

Great icon for Stalin's orchestra.
Some suggested stats. Cost either 0 or 25,000 prestige (depending on whether you think it's a complete fiction or a hopeless waste of resources) move 1, fuel and ammo 1 (because it would need a major overhaul if it ever moved or fired). Max strength and Rate of Fire both 3 (1 for each tank). Initiative 0 (probably should be negative if you are coordinating so many crew).
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by phcas »

guille1434 wrote: Sun Apr 19, 2020 1:55 am Hello Phcas and Pak mod team:

What I write down here should not be taken as a "To Do" or "Wish List" item, but just a suggestion relative to an idea...

As any of you can see, I just uploaded a pack of several Polish aircraft icons, including some which were just prototypes or just projects. Bearing this in mind, may be if and when you revise the Poland scenario of your mod you can add a new (and important!) mission.

The idea would be somethink like this: You place a factory on one map hex (the PZL company had factories in Warsaw and in Mielec by 1939) and you script a message saying the player that he must destroy or take the factory hex before turn number "X". If this is not achieved, the Polish AI player will receive in the map some prototype aircraft to help defend Poland against the invaders, meaning that they could find time and materials to finish those new aircraft prototypes to rush tham to the battle.

May be you like the idea, and also take the chance to use that newly available icons...

Greetings!
Hello Guille,

It's a good idea. I will make that. If you do not mind I asked Wurschtmaxe to look at the icons first to improve them.

Thanks
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - ToDos / Wishlist

Post by guille1434 »

phcas wrote: Sun Apr 19, 2020 1:23 pm
Hello Guille,

It's a good idea. I will make that. If you do not mind I asked Wurschtmaxe to look at the icons first to improve them.

Thanks
No problem, use them as you see fit. Greetings!
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