Anticlimactic?

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Horseman
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Re: Anticlimactic?

Post by Horseman »

pewp3w wrote: Tue Apr 14, 2020 7:50 am
ErissN6 wrote: Tue Apr 14, 2020 7:28 am
pewp3w wrote: Tue Apr 14, 2020 5:51 amImagine a Grand Campaign as any other country (or look at the other grand campaign as US):
France: Almost only losing in 1940 -> then basically no big battles at all (or just playing support roles)
There was a nice campaign in PG3DAssault, featuring Leclerc and his 2eDB (french 2nd armor division),
but it was not the greatest campaign, for sure.
But at least to learn the game, it could have started in Africa in 41, instead of 44.
Yeah, I thought about a french campaign as well, starting with the ruhr offensive, then norway, fighting in france before going off into the world to fight some battles like madagascar or st pierre and miquelon(not historical) and then obviously africa before going back to france.

There is enough material for a UK grand campaign for sure, but germany is still best suited, since they were always right in the thick of it all the time.
Well as the aggressors the Germans are certainly far more suited. Everyone else needs to start with defensive scenarios that even when you win you "lose" in order to keep the campaign going.

Imagine where you start a Soviet campaign at Barborasa, win the scenario and end the war!

EDIT: Except the USA, they can start on the offensive!
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Re: Anticlimactic?

Post by George_Parr »

Kerensky wrote: Mon Apr 13, 2020 7:27 pmIn France, they had the short barrel, relatively light armor Panzer IV, and some early Panzer IIIs, with majority of their tanks still being Panzer Is and IIs. They were outgunned and out tonned by the Char B and Somua S35.
German tank design still behind the curve in France.
I think that kind of stuff gets reduced a bit too much to armor and firepower. French tanks had those, but they lacked basically everything else, which is why they failed. And with that I don't mean training and doctrine, which obviously played huge roles as well, but instead the interior design of the tanks.

Basically all French tanks had one-man turrets, meaning the commander had to lead the tank, be aware of the surroundings while also having focus on a target, communicate with the crew, load the gun, fire the gun, and track the shot once it was fired. That is utterly insane and drastically lowers the combat-efficiency of a tank. Some of these things were mutually exclusive. You couldn't keep watch of a target and your surroundings at the same time, you couldn't keep watch and load the gun either. You had no means to successfully track a shot, as you could either target it as the gunner or watch from your commanders-position, not both at the same time. Internal communication was garbage, radios were almost non-existant, and when they were around they were of low range and most often using morse-code, which meant platoon or company commanders had little means to actually lead their units even if they weren't busy doing 10 other things inside the tank already. Not to mention the utterly atrocious vision.

Compare that to German tanks, which had far more radios, proper devices for internal communication, larger turrets, and specific crew-roles, which allowed the commander to actually command the tank and/or his unit. The gunner could track the target, the commander could track a shot better than the gunner could after it was fired, meaning the commander could help the gunner adjusting the aim, the loader would load the gun, meaning neither the commander nor the gunner had to lose sight of the target or suroundings in the meantime. What they lacked in armor of firepower, they could make up by much better efficiency and coordination, allowing to work as a unit and outflank any possible stronger vehicle.

Not to mention that the majority of french tanks were their two-men infantry tanks. They had less S-35s and B1s than Germany had Panzer IIIs and IVs, and Germany wasn't exactly running huge amounts of those. In fact, many of the S-35s were rushed to the front straight from the factories, lacking parts of their equipment and allowing for no training of the crew. No tank looks good under those conditions. And while the infantry-tanks had good armor, at least in theory, their guns were almost as useless as the machine-guns of the Panzer I, especially against other tanks. The few that actually ended up getting a decent gun were either too few or came to late to make a difference.

It is easier to upgrade a gun (to some extent) or put more armor on a tank than it is to overhaul the entire enterior. Which makes the German tanks the better foundation for further development, even if their capabilities of the beginning of the war weren't quite there yet.

I once thought the French might have had the best tanks of that time (at least until the Soviets truly put out some T-34s and KV-1s), but that opinion changed drastically once I found out just how ill-equiped they were outside of their armor and (partially) their gun.
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Re: Anticlimactic?

Post by Nalikill »

I will say the moral issues / holocaust issues / war crimes issues are why I would love for the Alt History path to end, not with the conquest of the USA, but to add an additional scenario: an alt-history Operation Valkyrie that would be led by an alt history Rommel or Hans Oster (We know Rommel is alive because he's mentioned in the last few briefings - it was also mentioned that he was promoted to Reichsmarshall, which was Herman Goering's position if I remember right, so the game almost seems to imply this happened in the background while you were fighting the war).

Something like: During your "victory parade" in Berlin you take your corps, launch a surprise attack on the garrison forces in Berlin (think "media blitz" from SC2 Wings of Liberty), seize the Reichstag, the Fuhrerbunker, and hold off a counterattack from outside the city to give the conspirators time to purge the nazi leadership. And then you can have a legitimately "good" ending to the game even in the alt history path: Germans fighting back against the nazis, ending their reign of terror and exposing their crimes to the world.

But maybe I'm just a sucker for a happy ending.
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Re: Anticlimactic?

Post by SSLConf_pewp3w »

Nalikill wrote: Tue Apr 14, 2020 3:14 pm I will say the moral issues / holocaust issues / war crimes issues are why I would love for the Alt History path to end, not with the conquest of the USA, but to add an additional scenario: an alt-history Operation Valkyrie that would be led by an alt history Rommel or Hans Oster (We know Rommel is alive because he's mentioned in the last few briefings - it was also mentioned that he was promoted to Reichsmarshall, which was Herman Goering's position if I remember right, so the game almost seems to imply this happened in the background while you were fighting the war).

Something like: During your "victory parade" in Berlin you take your corps, launch a surprise attack on the garrison forces in Berlin (think "media blitz" from SC2 Wings of Liberty), seize the Reichstag, the Fuhrerbunker, and hold off a counterattack from outside the city to give the conspirators time to purge the nazi leadership. And then you can have a legitimately "good" ending to the game even in the alt history path: Germans fighting back against the nazis, ending their reign of terror and exposing their crimes to the world.

But maybe I'm just a sucker for a happy ending.
Thats what I wondered as well. There can be only one reichsmarschall and now its Rommel? That either means that Goering is dead, fell out of graces or hitler decided that rommel should rather have that title. Of course, maybe the developers did not think about this.

The idea itself isn't that bad, definitely as a scenario, but it leaves out of the equation that huge parts of the army were dedicated to the nazi ideas. It's not like the conspirators of 20 June wanted to end the war.
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Re: Anticlimactic?

Post by SineMora »

pewp3w wrote: Tue Apr 14, 2020 4:13 pm Thats what I wondered as well. There can be only one reichsmarschall and now its Rommel? That either means that Goering is dead, fell out of graces or hitler decided that rommel should rather have that title. Of course, maybe the developers did not think about this.

The idea itself isn't that bad, definitely as a scenario, but it leaves out of the equation that huge parts of the army were dedicated to the nazi ideas. It's not like the conspirators of 20 June wanted to end the war.
It certainly makes little sense from a political PoV; the only reason men like Rommel and Guderian were given more influence towards the end of the war was Germany's rapidly deteriorating strategic position, which forced even Hitler to acknowledge that they might have a point. Hitler hated Rommel and would never have willingly promoted him, and in the ahistorical scenario Germany has crushed all its enemies, meaning there'd be no reason for Hitler to turn in desperation to the men he hated. The invasion of the US is a fantasy, but "Reichsmarschall Rommel" is almost as much of one. I think we can put this down to Rommel being the most famous German officer while also being largely untainted by the Nazi legacy, which makes him the politically correct choice.

I'd rather not have more fantasy scenarios at all, to be honest, but if we are to have some my preference would be for an expanded campaign into British India (yes, I liked Afrika Korps).
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Re: Anticlimactic?

Post by Nalikill »

SineMora wrote: Tue Apr 14, 2020 4:47 pm
It certainly makes little sense from a political PoV; the only reason men like Rommel and Guderian were given more influence towards the end of the war was Germany's rapidly deteriorating strategic position, which forced even Hitler to acknowledge that they might have a point. Hitler hated Rommel and would never have willingly promoted him, and in the ahistorical scenario Germany has crushed all its enemies, meaning there'd be no reason for Hitler to turn in desperation to the men he hated. The invasion of the US is a fantasy, but "Reichsmarschall Rommel" is almost as much of one. I think we can put this down to Rommel being the most famous German officer while also being largely untainted by the Nazi legacy, which makes him the politically correct choice.

I'd rather not have more fantasy scenarios at all, to be honest, but if we are to have some my preference would be for an expanded campaign into British India (yes, I liked Afrika Korps).
There are plenty of historical scenarios to write and investigate, but I don't have a problem with alt history / fantasy scenarios.

It would actually be awesome to play the British DEFENDING India from both a Nazi invasion on one front and a Japanese invasion on the other.

Hell, I'd love to have a Japanese / Chinese campaign. That's one front of the war we almost never get to see because of how messy it was from a tactical and strategic perspective (and horrifying from a humanitarian perspective) it was.
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Re: Anticlimactic?

Post by SineMora »

I'd be up for either, especially a Japanese campaign covering the wars on the continent (because the island hopping in the Pacific is the dullest part of WW2, and PzC has never had good naval mechanics anyway).
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Nalikill
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Re: Anticlimactic?

Post by Nalikill »

SineMora wrote: Tue Apr 14, 2020 4:57 pm I'd be up for either, especially a Japanese campaign covering the wars on the continent (because the island hopping in the Pacific is the dullest part of WW2, and PzC has never had good naval mechanics anyway).
Yeah, it was important, and it was bloody, but it was rote and set-piece by the end of it... and funnily enough Japan had figured that out by the end of it.

We're actually very lucky the Japanese surrendered, because what I've read indicates Operation Downfall was set to be a cluster-F and a bloodbath of biblical proportions. Ten nukes dropped on Kyushu, with ten marine divisions landing less than a week later, opposed by three times as many planes as we thought existed in all of Japan, all aiming for our troop transports, and opposed by Kwantung Army divisions pulled from China before the Island Hopping campaign reached Okinawa, and opposed by a Japan that had guessed exactly where we were going to land, and when, almost down to the day.
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Re: Anticlimactic?

Post by Mojko »

I don't miss debriefing texts but I do miss the strategic map overview before every battle. This overview is currently available only for scenarios that have choices. I'm guessing that this feature was cut for time and will be added later as the previous iterations of this game had it.
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Re: Anticlimactic?

Post by sIg3b »

Dorky8 wrote: Mon Apr 13, 2020 8:14 pm The Nazi's murdered 6-10MM innocent Men, Women & Children and no venue (game or otherwise) in any way should ever trivialize that.
The Empire in Star Wars destroys entire planets -probably billions dead!-, so does that mean no Star Wars games or no playing the Empire, because Palpy is evil? :D
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Re: Anticlimactic?

Post by Kerensky »

sIg3b wrote: Tue Apr 14, 2020 7:31 pm The Empire in Star Wars destroys entire planets -probably billions dead!-, so does that mean no Star Wars games or no playing the Empire, because Palpy is evil? :D
I'm 100% pro Empire.

Well at least back when I cared about Star Wars. Now it's just a butchered IP.
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Re: Anticlimactic?

Post by Kerensky »

pewp3w wrote: Tue Apr 14, 2020 4:13 pm
Nalikill wrote: Tue Apr 14, 2020 3:14 pm I will say the moral issues / holocaust issues / war crimes issues are why I would love for the Alt History path to end, not with the conquest of the USA, but to add an additional scenario: an alt-history Operation Valkyrie that would be led by an alt history Rommel or Hans Oster (We know Rommel is alive because he's mentioned in the last few briefings - it was also mentioned that he was promoted to Reichsmarshall, which was Herman Goering's position if I remember right, so the game almost seems to imply this happened in the background while you were fighting the war).

Something like: During your "victory parade" in Berlin you take your corps, launch a surprise attack on the garrison forces in Berlin (think "media blitz" from SC2 Wings of Liberty), seize the Reichstag, the Fuhrerbunker, and hold off a counterattack from outside the city to give the conspirators time to purge the nazi leadership. And then you can have a legitimately "good" ending to the game even in the alt history path: Germans fighting back against the nazis, ending their reign of terror and exposing their crimes to the world.

But maybe I'm just a sucker for a happy ending.
Thats what I wondered as well. There can be only one reichsmarschall and now its Rommel? That either means that Goering is dead, fell out of graces or hitler decided that rommel should rather have that title. Of course, maybe the developers did not think about this.

The idea itself isn't that bad, definitely as a scenario, but it leaves out of the equation that huge parts of the army were dedicated to the nazi ideas. It's not like the conspirators of 20 June wanted to end the war.
It is interesting than you came to the conclusion that we did not think about that... when quite clearly we had by it's very mention. Why name drop Rommel as Reichsmarschall at all, it could have just been left out. Mentioning it in the writing leaves that door open that 'things are different'.

But for a variety of reasons, such things sometimes can't get explored.

There is also another problem of exploring such themes:
We can't say Hitler, we can't say Nazi.

How can you have Operation Valkyrie if we're not allowed to put Hitler and Nazis in the game.....?

In order to fight Nazis, you have to HAVE Nazis. You know who understood this? Wolfenstein.
https://www.youtube.com/watch?v=BlvfqfGTar4

They get to have swastika Nazi banners waving over the American Capitol building, and actually put footage of Hitler in their game trailer.

So you guys saying 'Panzer Corps is Nazi game'. No it goes both ways. It's clearly German Wehrmacht and not Nazi.

Because if it was really Nazi... you could play as the Nazis (which you can't) and you could also specifically fight Nazis (which you can't).

Let me mention Nazi in the game, and I will happily give you German vs Nazi content. It's the heart of true ahistorical content. Change history by removing Hitler, which was the whole point of Valkyrie. They didn't remove Hitler as a means to winning the war, Germans attempted to remove Hitler because he was getting so many Germans killed.
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Re: Anticlimactic?

Post by lionel1957 »

I agree with all of the comments. After so many great hours and fun playing this wonderful game, we need to be rewarded in some way!!!!!
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Re: Anticlimactic?

Post by Nalikill »

Kerensky wrote: Tue Apr 14, 2020 7:42 pm There is also another problem of exploring such themes:
We can't say Hitler, we can't say Nazi.

How can you have Operation Valkyrie if we're not allowed to put Hitler and Nazis in the game.....?
I 100% agree. It sucks that you're operating under that restriction, and I feel the game would be made better (although it's already great) if you were allowed to directly confront the ugly side of the history of WW2.
Kerensky wrote: Tue Apr 14, 2020 7:42 pm Let me mention Nazi in the game, and I will happily give you German vs Nazi content. It's the heart of true ahistorical content. Change history by removing Hitler, which was the whole point of Valkyrie. They didn't remove Hitler as a means to winning the war, Germans attempted to remove Hitler because he was getting so many Germans killed.
I agree 100%: Adding German vs. Nazi content would in a lot of ways make the game experience complete to me. It would, for example, allow you to put in the Battle for Castle Itter, and have the Germans and Americans fight the SS.

Avoiding nazism in WWII games always makes me faintly nauseous, honestly: It always feels like it makes the game feel far, far too morally equivocal, as if playing for the allies and the germans represent two halves of the same coin, which is the exact opposite message to the message that those bans on nazism are intended to convey.
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Re: Anticlimactic?

Post by Dorky8 »

Kerensky wrote: Tue Apr 14, 2020 7:42 pm
So you guys saying 'Panzer Corps is Nazi game'. No it goes both ways. It's clearly German Wehrmacht and not Nazi.


I don't think anyone here said "Panzer Corps is a Nazi Game". What I was saying is the game shouldn't take on more of a pro- Nazi tone, which others suggested.

I've been playing WW2 games since high school ( a very long time ago). WW2 to me is the most interesting venue from a military history perspective and produces the best military history games. Although I find the actions of the Nazi's absolutely repugnant I don't dwell on it when I play the Germans. As someone else said its a game. Let's be honest when you play the Allies you are often Russian with Stalin as a leader. He was no peach either. I guess you're saying as a developer you can't say Hitler or Nazi. I see no problem with saying either, I do have a big issue if someone sympathizes with them or trivializes their actions.

So you know if the game were changed to more of a Nazi theme you would sell a real real lot less.
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Re: Anticlimactic?

Post by Kerensky »

Nalikill wrote: Tue Apr 14, 2020 8:17 pmAvoiding nazism in WWII games always makes me faintly nauseous, honestly: It always feels like it makes the game feel far, far too morally equivocal, as if playing for the allies and the germans represent two halves of the same coin, which is the exact opposite message to the message that those bans on nazism are intended to convey.
Well that's the conundrum of any controversial topic. How do you address something without seeming to be actively supporting it? I read that for production of Man in the High Castle, they went and destroyed all of their Nazi props after they wrapped filming, because they didn't want these things being disseminated. Their Nazi badge used in an entirely different context is a Nazi badge.

I personally much prefer to tackle such things head on. I learned quite a lot about the Warsaw Uprising or Quit India movement when making those respective pieces of content, where as if those scenarios didn't exist, I would have learned nothing or that such events even took place. :idea:

It was shocking to find out Gandhi, like actual Gandhi, was thrown in prison by an Allied power during World War II. :shock:
But it's so much more complicated then what it seems at face value, and exploring all the 'why' behind it stimulated quite a bit of extended interest.

But what I personally think... well that's just me. And there are so many more factors involved here than what I happen to think is the best approach. :lol: :roll:
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Re: Anticlimactic?

Post by Kerensky »

And, to be devil's advocate against that...

It's like that awesome quote at the beginning of Xcom. Not this awesome one, which instantly give me goosebumps just reading it:
https://youtu.be/mMhdzRDIddU?t=15

but this one:
https://youtu.be/j1quB3GwK74?t=17

Or similar sayings.
Image

Because you know there are some people who are influenced by these things in very different ways...

And suddenly, it does seem much simpler and much safer to just ignore it all and scrub these things out, you see? :cry:
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Re: Anticlimactic?

Post by sIg3b »

Kerensky wrote: Tue Apr 14, 2020 7:36 pm
sIg3b wrote: Tue Apr 14, 2020 7:31 pm The Empire in Star Wars destroys entire planets -probably billions dead!-, so does that mean no Star Wars games or no playing the Empire, because Palpy is evil? :D
I'm 100% pro Empire.

Well at least back when I cared about Star Wars. Now it's just a butchered IP.
I am pro-Empire if ruled by Thrawn.

Sith are nuts; Jedi not much better; best get rid of all Force-users. Ysalamiri rule!
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Re: Anticlimactic?

Post by Kerensky »

sIg3b wrote: Tue Apr 14, 2020 9:34 pm
Kerensky wrote: Tue Apr 14, 2020 7:36 pm
sIg3b wrote: Tue Apr 14, 2020 7:31 pm The Empire in Star Wars destroys entire planets -probably billions dead!-, so does that mean no Star Wars games or no playing the Empire, because Palpy is evil? :D
I'm 100% pro Empire.

Well at least back when I cared about Star Wars. Now it's just a butchered IP.
I am pro-Empire if ruled by Thrawn.

Sith are nuts; Jedi not much better; best get rid of all Force-users. Ysalamiri rule!
Aww man, now you're gonna make me vent on Star Wars. Just one more crime of this new trilogy: They completely deleted Thrawn from Star Wars. :evil: :evil: :evil:
Can't have proper Lawful Empire elements, gotta make room for the likes of pink haired vice admirals in ballgowns and Rose Tico.

https://www.youtube.com/watch?v=bf2tBFfMLMk

RLM is amazing, I watched everything they have during this quarantine. I tell you, the way they explain what's wrong with modern Star Wars, that cuts deep.
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Re: Anticlimactic?

Post by Hemi »

Nalikill wrote: Tue Apr 14, 2020 8:17 pm
Kerensky wrote: Tue Apr 14, 2020 7:42 pm There is also another problem of exploring such themes:
We can't say Hitler, we can't say Nazi.

How can you have Operation Valkyrie if we're not allowed to put Hitler and Nazis in the game.....?
I 100% agree. It sucks that you're operating under that restriction, and I feel the game would be made better (although it's already great) if you were allowed to directly confront the ugly side of the history of WW2.
A game of combined arms warfare cannot confront the ugly side of WW2 and Nazism because that side didn't occur on the battlefield. It's better left out if you can't deal with it appropriately.

Not to mention in many countries the game could not be sold if you included the symbols.
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