Thanks, even if I think it is not the best configuration it is fun to play and appealing to look.
Anyhow can't wait to play the Soviet campaign, let me handle these scenarios and we will see at Moscow!
The Newbie Campaign! At some point you have to realize that you are not the best armchair general out there!
Moderator: Panzer Corps 2 Moderators
Re: The Newbie Campaign! At some point you have to realize that you are not the best armchair general out there!
It's not optimal that's for sure but it makes it more fun IMO and cranks the difficulty up a little.
I just can't bring myself to only play with Pioneer's as infantry.
I just can't bring myself to only play with Pioneer's as infantry.
Paris
Disclaimer: Easter BBQ (unfortunately without friends for the quarantine) but still had great time with my family, I ate and drunk a lot therefore I don't claim any responsibility for my tactical decisions!
Happy Easter to all!
Turn 1 (PP 9377)
We have discovered eight enemy units along the frontline, the advance won't be so fast after all.

Turn 2 (PP 9507)
Three A/C units join the battle, one FB almost destroyed. Matilda hit hard the 1st Pz Rgt, they are very tough.
Two units destroyed and four encircled.

Turn 3 (PP 9806)
Two units surrender, FB and ART destroyed, bombers at half strenght. Compiegne captured.

Turn 4 (PP 9885)
Another FB unit destroyed, bought replacements for the 1st Pz Rgt because suffered a concentrated attack by three enemy units.
Matilda finally died. Paris under attack.

Turn 5 (PP 10165)
Rouen has a strong garrison, trying to encircle Paris.

Turn 6 (PP 10318)
Spent 27 points on replacements. Heavy fighting around Paris. Rouen almost encircled.

Turn 7 (PP 10346)
Spent 102 points on replacements. Somua show up and give me some headache. Rebased my aircrafts.

Turn 8 (PP 10626)
Rouen captured, Le Havre under attack and three units left at Paris.
FB shot down.

Turn 9 (PP 10670)
Spent 136 points on replacements. Encircled the enemy counter-attack trying to rescue Paris.
Another bombers unit destroyed.

Turn 10 (PP 10853)
Spent 197 points on replacements. Paris captured.

Turn 11 (PP 11270)
Le Havre captured and garrison surrender. 1st Pz Div. towards Caen and 2nd Pz Div. to Orleans.

Turn 12 (PP 11400)
Rainy day. Quiet turn.

Turn 13 (PP 11530)
Le Mans is heavily defended, severals units on march.

Turn 14 (PP 11834)
Orleans captured, time to move the 2nd Pz Div. to Le Mans.

Turn 15 (PP 12092)
Caen is in German hands. Tryng too grab some secondary objectives before the end.

Turn 16 (PP 12415)
Argentan captured, severals units on march.

Turn 17 (PP 12545)
Starting to be short on time, not many turns to take Le Mans.
Tank destroyed.

Turn 18 (PP 12877)
Le Mans encircled completed. Grabbed some objectives.

Turn 19 (PP 13126)
A hidden cavarly unit almost destroyed a Recce unit, bought some replacements.
One turn to go!

Turn 20 (PP 13543)
And with a lucky final rush all objectives have been taken!

Another nice and challeging map (for me at least), lot of losses at the end.

Happy Easter to all!

Turn 1 (PP 9377)
We have discovered eight enemy units along the frontline, the advance won't be so fast after all.

Turn 2 (PP 9507)
Three A/C units join the battle, one FB almost destroyed. Matilda hit hard the 1st Pz Rgt, they are very tough.
Two units destroyed and four encircled.

Turn 3 (PP 9806)
Two units surrender, FB and ART destroyed, bombers at half strenght. Compiegne captured.

Turn 4 (PP 9885)
Another FB unit destroyed, bought replacements for the 1st Pz Rgt because suffered a concentrated attack by three enemy units.
Matilda finally died. Paris under attack.

Turn 5 (PP 10165)
Rouen has a strong garrison, trying to encircle Paris.

Turn 6 (PP 10318)
Spent 27 points on replacements. Heavy fighting around Paris. Rouen almost encircled.

Turn 7 (PP 10346)
Spent 102 points on replacements. Somua show up and give me some headache. Rebased my aircrafts.

Turn 8 (PP 10626)
Rouen captured, Le Havre under attack and three units left at Paris.
FB shot down.

Turn 9 (PP 10670)
Spent 136 points on replacements. Encircled the enemy counter-attack trying to rescue Paris.
Another bombers unit destroyed.

Turn 10 (PP 10853)
Spent 197 points on replacements. Paris captured.

Turn 11 (PP 11270)
Le Havre captured and garrison surrender. 1st Pz Div. towards Caen and 2nd Pz Div. to Orleans.

Turn 12 (PP 11400)
Rainy day. Quiet turn.

Turn 13 (PP 11530)
Le Mans is heavily defended, severals units on march.

Turn 14 (PP 11834)
Orleans captured, time to move the 2nd Pz Div. to Le Mans.

Turn 15 (PP 12092)
Caen is in German hands. Tryng too grab some secondary objectives before the end.

Turn 16 (PP 12415)
Argentan captured, severals units on march.

Turn 17 (PP 12545)
Starting to be short on time, not many turns to take Le Mans.
Tank destroyed.

Turn 18 (PP 12877)
Le Mans encircled completed. Grabbed some objectives.

Turn 19 (PP 13126)
A hidden cavarly unit almost destroyed a Recce unit, bought some replacements.
One turn to go!

Turn 20 (PP 13543)
And with a lucky final rush all objectives have been taken!

Another nice and challeging map (for me at least), lot of losses at the end.
-
- Sergeant Major - SdKfz 234/2 8Rad
- Posts: 641
- Joined: Thu Apr 02, 2020 4:20 pm
- Location: Sweden
Re: The Newbie Campaign! At some point you have to realize that you are not the best armchair general out there!
Paris looks like a better scenario with the BEF present (if you go through Dunkirk and sink all the British ships they won't be at Paris). Yes, you'll have to keep your forces together if you use fighters defensively as otherwise the AI will just target unprotected units. Some heavy fighting but your troops got the job done; they even secured all the minor objectives in the west. Operation Barbarossa awaits.
Mildly pretentious Swede. Goes by Path on most platforms, including Steam.
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Trophies / Heroes)
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Trophies / Heroes)
Re: The Newbie Campaign! At some point you have to realize that you are not the best armchair general out there!
I just read through what you have so far. Nice work,
Re: The Newbie Campaign! At some point you have to realize that you are not the best armchair general out there!
@SineMora: much better, it would have been more easy then.
@Best75, thanks and welcome!
Scenario 7: Barbarossa South
Tough choice this time, I really liked the Desert War and the possibility to use the Italian units, but I cannot pass on Barbarossa
Losses replacements: Elite repl. for the Pz units, they are my best weapon for this map.
Total 1388 points, No core units lost.
12155 PP left and 64/72 core slots.
Bridging unit joined the mountain troopers in the reserve.
Purchase:
1x Sturer Emil - (3rd Pz Corps support)
I know it is expensive but I want it!!!!
Upgrade:
One Pz Rgt per division to Panzer IIIH
One Pz Rgt per division to Panzer IVF
1st Recce Bn to SdKfz 232 8Rad
1st AA Bn to 8.8 cm FlaK 36
Both fighters to Bf 109F
1./StG 1 to Ju 87R
I./KG 55 to Do 217E
Total: 890, one core slot left.
Hero, not a super useful one given that I am the attacker, assigned to 4th PzG Rgt.

Deployment Phase
Open fields everywhere, few objectives to take, two roads to follow...surely I will lose this scenario!

@Best75, thanks and welcome!
Scenario 7: Barbarossa South
Tough choice this time, I really liked the Desert War and the possibility to use the Italian units, but I cannot pass on Barbarossa

Losses replacements: Elite repl. for the Pz units, they are my best weapon for this map.
Total 1388 points, No core units lost.
12155 PP left and 64/72 core slots.
Bridging unit joined the mountain troopers in the reserve.
Purchase:
1x Sturer Emil - (3rd Pz Corps support)
I know it is expensive but I want it!!!!
Upgrade:
One Pz Rgt per division to Panzer IIIH
One Pz Rgt per division to Panzer IVF
1st Recce Bn to SdKfz 232 8Rad
1st AA Bn to 8.8 cm FlaK 36
Both fighters to Bf 109F
1./StG 1 to Ju 87R
I./KG 55 to Do 217E
Total: 890, one core slot left.
Hero, not a super useful one given that I am the attacker, assigned to 4th PzG Rgt.

Deployment Phase
Open fields everywhere, few objectives to take, two roads to follow...surely I will lose this scenario!


Barbarossa South
Turn 1 (PP 11365)
Recon spotted enemy armor units, infantry around Lwow and Kovel attacked.

My first award!

Turn 2 (PP 11745)
Soviets counter-attack the Romanian troops, Przemysl captured. Three enemy units surrender and another couple detroyed.
Bad AI behaviour this time. the enemy A/C don't move, no attack, no rebase, nothing, they are just waiting my attack.

Turn 3 (PP 12169)
A couple of suicidal attacks by enemy units (in perfect Soviet style I'd say) and 8 armored units spotted so far.
Lwow and Kovel captured.

Turn 4 (PP 12269)
First armored assault wave repulsed, 2nd Pz Div. under bombers attacks.
Romanians destroyed an infantry unit.

Turn 5 (PP 12269)
Spent 124 points on replacements, three A/C units shotdown.
Second wave encircled.

Turn 6 (PP 12692)
A third wave is waiting me!!!
Others two A/C units shotdown.

Turn 7 (PP 12586)
Spent around 300 points on replacements. Other enemy units encircled.

Turn 8 (PP 12971)
Third wave encircled, not sure if others enemy aircrafts are still flying.

Turn 9 (PP 13329)
Pocket cleared, marching towards Zhitomir and Vinnitsa.

Turn 10 (PP 13497)
Another wave of armored units is awating my advance, great!

Turn 11 (PP 13643)
Zhitomir encircled. 2nd Pz Division advances to Vinnitsa.

Turn 12 (PP 14506)
Zhitomir captured and Vinnitsa encircled.
Romanians advance towards Tighina.

Turn 13 (PP 14868)
Two cities left. All units are marching.

Turn 14 (PP 14968)
The Horde!!!

Turn 15 (PP 15357)
Balta...

Turn 16 (PP 16043)
Victory! Ok ok...this turn was pretty easy

This time all my units have been helpful, the balanced force made a great job!
AI not so great in some actions, I noticed several times during the campaign that when a unit is targeted the INF/tanks enemy unit attack before the ART increasing their losses, even when the target is the very same unit.
Recon spotted enemy armor units, infantry around Lwow and Kovel attacked.

My first award!

Turn 2 (PP 11745)
Soviets counter-attack the Romanian troops, Przemysl captured. Three enemy units surrender and another couple detroyed.
Bad AI behaviour this time. the enemy A/C don't move, no attack, no rebase, nothing, they are just waiting my attack.

Turn 3 (PP 12169)
A couple of suicidal attacks by enemy units (in perfect Soviet style I'd say) and 8 armored units spotted so far.
Lwow and Kovel captured.

Turn 4 (PP 12269)
First armored assault wave repulsed, 2nd Pz Div. under bombers attacks.
Romanians destroyed an infantry unit.

Turn 5 (PP 12269)
Spent 124 points on replacements, three A/C units shotdown.
Second wave encircled.

Turn 6 (PP 12692)
A third wave is waiting me!!!
Others two A/C units shotdown.

Turn 7 (PP 12586)
Spent around 300 points on replacements. Other enemy units encircled.

Turn 8 (PP 12971)
Third wave encircled, not sure if others enemy aircrafts are still flying.

Turn 9 (PP 13329)
Pocket cleared, marching towards Zhitomir and Vinnitsa.

Turn 10 (PP 13497)
Another wave of armored units is awating my advance, great!

Turn 11 (PP 13643)
Zhitomir encircled. 2nd Pz Division advances to Vinnitsa.

Turn 12 (PP 14506)
Zhitomir captured and Vinnitsa encircled.
Romanians advance towards Tighina.

Turn 13 (PP 14868)
Two cities left. All units are marching.

Turn 14 (PP 14968)
The Horde!!!

Turn 15 (PP 15357)
Balta...

Turn 16 (PP 16043)
Victory! Ok ok...this turn was pretty easy


This time all my units have been helpful, the balanced force made a great job!
AI not so great in some actions, I noticed several times during the campaign that when a unit is targeted the INF/tanks enemy unit attack before the ART increasing their losses, even when the target is the very same unit.
-
- Sergeant Major - SdKfz 234/2 8Rad
- Posts: 641
- Joined: Thu Apr 02, 2020 4:20 pm
- Location: Sweden
Re: The Newbie Campaign! At some point you have to realize that you are not the best armchair general out there!
Unfortunately that's a problem that has always plagued Panzer General and its spiritual successors; the AI moves its units in a specific order, which can lead to stupid cases such as assaulting an entrenched position and then shelling it with artillery. Nice win. The next battle will be the largest you've fought so far 

Mildly pretentious Swede. Goes by Path on most platforms, including Steam.
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Trophies / Heroes)
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Trophies / Heroes)
Re: The Newbie Campaign! At some point you have to realize that you are not the best armchair general out there!
I recognize the , " Seen in Berlin 1945 " camo pattern. It is not my favorite camo pattern , but it sure is distinct , and has it's own radical cool factor. I always give it to some tank , artillery , or AT unit , and it really gives that unit recognizable personality.
2. I think Germany simply cannot win the war without a lot more oil. i.e. the war will be won or lost in the Med '
3 . I luvs the Italian army.
4 . The very word , " Barbarossa" is depressing. Bad mojo , bad vibes.
So , even though there is no Gibraltar scenario , I obsessively play the North Afrika campaign.
I suspect , though , that I recognize the sentiment !
I always buy a Nebelwerfer unit , even though I can't really justify it . I'm just bonkers about the Nebelwerfer.
Likewise , I doubt the 3.7 cm Flak 37 is the optimal AA piece , but I keep investing in it. At least it is dirt cheap.
Maybe it is my imagination , but the Stug AT series seems to perform a bit better than the Marder AT series. But I never go exclusively Stug. I always buy a Marder or two because I love its rakish looks.
1. I think Goering was right ; Germany's single greatest gaff in the war was not taking Gibraltar and sealing off the Med ' .
2. I think Germany simply cannot win the war without a lot more oil. i.e. the war will be won or lost in the Med '
3 . I luvs the Italian army.

4 . The very word , " Barbarossa" is depressing. Bad mojo , bad vibes.

So , even though there is no Gibraltar scenario , I obsessively play the North Afrika campaign.
Weird , I don't recognize the piece of equipment .
I suspect , though , that I recognize the sentiment !

I always buy a Nebelwerfer unit , even though I can't really justify it . I'm just bonkers about the Nebelwerfer.

Likewise , I doubt the 3.7 cm Flak 37 is the optimal AA piece , but I keep investing in it. At least it is dirt cheap.
Maybe it is my imagination , but the Stug AT series seems to perform a bit better than the Marder AT series. But I never go exclusively Stug. I always buy a Marder or two because I love its rakish looks.
