What do Panzer Corps veterans feel about PzC2?

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Retributarr
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Retributarr »

Again!... "Mechanized Vehicle Sound Animations":

This 'Game' desperately needs emergency repair-work to 'UpGrade' the in-game mechanized vehicular sound effects!.

Why-not give thought to considering perhap's... contacting the 'Bovington Tank Museum' or some-such for recorded vehicular sound effects... or even give the... "World of Tanks" On-Line gaming entity a plea for assistance?... as all of their mechanized vehicular sound animations are authentic... recorded... real-life!... no phony sound effects!.
Mordan
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Mordan »

Retributarr wrote: Sat Apr 04, 2020 10:13 pm Again!... "Mechanized Vehicle Sound Animations":

This 'Game' desperately needs emergency repair-work to 'UpGrade' the in-game mechanized vehicular sound effects!.

Why-not give thought to considering perhap's... contacting the 'Bovington Tank Museum' or some-such for recorded vehicular sound effects... or even give the... "World of Tanks" On-Line gaming entity a plea for assistance?... as all of their mechanized vehicular sound animations are authentic... recorded... real-life!... no phony sound effects!.
Also when you destroy a unit it sounds pathetic in PC2. I am playing PC1 in parallel.. oh boy how its fun to see that explosion and nice sound when you utterly destroy a unit.. Also moving a Tiger II is quite rewarding to your ears.
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Re: What do Panzer Corps veterans feel about PzC2?

Post by IttoOgami »

econ21 wrote: Fri Mar 27, 2020 3:28 am There is an interesting set of videos on YouTube by an engineer with a photographic memory playing the GC and he virtually never loses a single point.
Who is this? Id' love to see that. I have a very good memory and played the DLCs numerously, but still in some scenarios I forget and they jump at me.
econ21
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Re: What do Panzer Corps veterans feel about PzC2?

Post by econ21 »

IttoOgami wrote: Fri Apr 10, 2020 12:16 am
econ21 wrote: Fri Mar 27, 2020 3:28 am There is an interesting set of videos on YouTube by an engineer with a photographic memory playing the GC and he virtually never loses a single point.
Who is this? Id' love to see that. I have a very good memory and played the DLCs numerously, but still in some scenarios I forget and they jump at me.
Checking my YouTube watch history, I think it the player's channel is Robbie Plays Strategy games:

https://www.youtube.com/watch?v=hZ6zIGOW_ZE

I can't find the bit where he says he has a photographic memory or is an engineer, but think this is the one. I think he said something like he could recall where all the AI units were from an earlier playthrough. He does lose points, I exaggerated, but he plays very carefully and is very efficient. He says he learnt from watching Deducter's videos.
Kerensky
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Kerensky »

econ21 wrote: Fri Apr 10, 2020 5:00 am
Checking my YouTube watch history, I think it the player's channel is Robbie Plays Strategy games:

https://www.youtube.com/watch?v=hZ6zIGOW_ZE

I can't find the bit where he says he has a photographic memory or is an engineer, but think this is the one. I think he said something like he could recall where all the AI units were from an earlier playthrough. He does lose points, I exaggerated, but he plays very carefully and is very efficient. He says he learnt from watching Deducter's videos.
I wonder how players like this feel about scenario design like Defenders of the Reich, where the enemy is not pre-determined and potentially changes on each playthrough.
It's relevant, because that sort of design is going to be in the next generation of Panzer Corps 2 content. Not exclusively, but it will exist.
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Horseman »

Kerensky wrote: Fri Apr 10, 2020 5:20 am
econ21 wrote: Fri Apr 10, 2020 5:00 am
Checking my YouTube watch history, I think it the player's channel is Robbie Plays Strategy games:

https://www.youtube.com/watch?v=hZ6zIGOW_ZE

I can't find the bit where he says he has a photographic memory or is an engineer, but think this is the one. I think he said something like he could recall where all the AI units were from an earlier playthrough. He does lose points, I exaggerated, but he plays very carefully and is very efficient. He says he learnt from watching Deducter's videos.
I wonder how players like this feel about scenario design like Defenders of the Reich, where the enemy is not pre-determined and potentially changes on each playthrough.
It's relevant, because that sort of design is going to be in the next generation of Panzer Corps 2 content. Not exclusively, but it will exist.
I don't have a "photographic" memory but I do have a very good one. As an example I can still play PG and know where to expect the enemy units and the map lay outs. I also played through resident evil 2 a couple of weeks a go on my trusty ps1. Still managed to do a run through without trouble from memory even though it's at least 5 years since I played it.

And I can say I would love it if things weren't preset. Gameplay like that helps keep things fresh and greatly increases playability!
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Re: What do Panzer Corps veterans feel about PzC2?

Post by ErissN6 »

Kerensky wrote: Fri Apr 10, 2020 5:20 amabout scenario design like Defenders of the Reich, where the enemy is not pre-determined and potentially changes on each playthrough.
It's relevant, because that sort of design is going to be in the next generation of Panzer Corps 2 content.
YES! That's what I talked about few years ago, maybe in this PC1 forum: in pc wargames is missing that we don't know really where are units in a replay of a scenario, for the actual need of reco.
panzeh
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Re: What do Panzer Corps veterans feel about PzC2?

Post by panzeh »

Kerensky wrote: Fri Apr 10, 2020 5:20 am
econ21 wrote: Fri Apr 10, 2020 5:00 am
Checking my YouTube watch history, I think it the player's channel is Robbie Plays Strategy games:

https://www.youtube.com/watch?v=hZ6zIGOW_ZE

I can't find the bit where he says he has a photographic memory or is an engineer, but think this is the one. I think he said something like he could recall where all the AI units were from an earlier playthrough. He does lose points, I exaggerated, but he plays very carefully and is very efficient. He says he learnt from watching Deducter's videos.
I wonder how players like this feel about scenario design like Defenders of the Reich, where the enemy is not pre-determined and potentially changes on each playthrough.
It's relevant, because that sort of design is going to be in the next generation of Panzer Corps 2 content. Not exclusively, but it will exist.
What I was working on for my French 1st Army 1944 scenario set before i put PC2 away for a bit was the idea of randomized enemy placement based on logical points on the map, with pre-set groups for different location types, 'garrisons', 'patrols', 'reserves' etc, where more powerful groupings would use up more of the 'spawn budget' which would be based on the difficulty setting. This can actually currently be done with the game's scripting.
Horseman
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Horseman »

panzeh wrote: Fri Apr 10, 2020 10:31 am
Kerensky wrote: Fri Apr 10, 2020 5:20 am
econ21 wrote: Fri Apr 10, 2020 5:00 am
Checking my YouTube watch history, I think it the player's channel is Robbie Plays Strategy games:

https://www.youtube.com/watch?v=hZ6zIGOW_ZE

I can't find the bit where he says he has a photographic memory or is an engineer, but think this is the one. I think he said something like he could recall where all the AI units were from an earlier playthrough. He does lose points, I exaggerated, but he plays very carefully and is very efficient. He says he learnt from watching Deducter's videos.
I wonder how players like this feel about scenario design like Defenders of the Reich, where the enemy is not pre-determined and potentially changes on each playthrough.
It's relevant, because that sort of design is going to be in the next generation of Panzer Corps 2 content. Not exclusively, but it will exist.
What I was working on for my French 1st Army 1944 scenario set before i put PC2 away for a bit was the idea of randomized enemy placement based on logical points on the map, with pre-set groups for different location types, 'garrisons', 'patrols', 'reserves' etc, where more powerful groupings would use up more of the 'spawn budget' which would be based on the difficulty setting. This can actually currently be done with the game's scripting.
That sounds awesome! Give a me a lot of hope that this game will grow to be even better.
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Re: What do Panzer Corps veterans feel about PzC2?

Post by DavidG3276 »

I am planning to uninstall the game. As others have mentioned, there are issues with:
* game balance - the odds are against you to the favor of the AI
* interface is strangely unintuitive and unhelpful
* runs far more slowly than other Panzer Corps games on my setup even though my setup meets or exceeds all of the requirements
* it's just not "fun" but seems more like a task to be done
* truly badly done graphics
* poor tutorial - if I had not already played the earlier games in the series, the tutorial scenarios would have gotten me totally confused
* badly set up install process which not only took several tries before every file got downloaded and then the unzipping and then getting unexpected error messages a few times before everything finally worked
* broken update process (may be due to the increased demand on the net)

I know others have a different opinion and that's fine but I have been playing wargames for a LONG, LONG...LONG time back to the original AH Kriegspiel board game. It just seems to me that this series has been getting progressively less fun and more of a job. I already have a job and don't want to have to be a grognard to get the most out of a game I play for relaxation. I really wish that there would have been a demo that I could have downloaded before buying it because I would have figured out pretty quickly that this was not the game for me. I hope the rest of you do enjoy it.
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Dorky8 »

DavidG3276 wrote: Fri Apr 10, 2020 8:49 pm I am planning to uninstall the game. As others have mentioned, there are issues with:
* game balance - the odds are against you to the favor of the AI
* interface is strangely unintuitive and unhelpful
* runs far more slowly than other Panzer Corps games on my setup even though my setup meets or exceeds all of the requirements
* it's just not "fun" but seems more like a task to be done
* truly badly done graphics
* poor tutorial - if I had not already played the earlier games in the series, the tutorial scenarios would have gotten me totally confused
* badly set up install process which not only took several tries before every file got downloaded and then the unzipping and then getting unexpected error messages a few times before everything finally worked
* broken update process (may be due to the increased demand on the net)

I know others have a different opinion and that's fine but I have been playing wargames for a LONG, LONG...LONG time back to the original AH Kriegspiel board game. It just seems to me that this series has been getting progressively less fun and more of a job. I already have a job and don't want to have to be a grognard to get the most out of a game I play for relaxation. I really wish that there would have been a demo that I could have downloaded before buying it because I would have figured out pretty quickly that this was not the game for me. I hope the rest of you do enjoy it.


I feel your pain and agree I really need to be more careful buying sequels of games I like.
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Re: What do Panzer Corps veterans feel about PzC2?

Post by ErissN6 »

DavidG3276 wrote: Fri Apr 10, 2020 8:49 pmI have been playing wargames for a LONG, LONG...LONG time back to the original AH Kriegspiel board game. It just seems to me that this series has been getting progressively less fun and more of a job. I don't want to have to be a grognard to get the most out of a game I play for relaxation.
Nostalgia tells you that, but old wargames were more jobs than nowadays ones. As examples, monster games are rare now, wargames have quite learn that simulation for the sake is not very fun, not played in the end. I have many old games that I finally never played for being too complicated or big, despite we tried with some friends in 80s. I had started end 70s (I was even still not teen!) with AH Tactics then SPI Panzergruppe Guderian (a mercantile aunt sold some in Belgium, while she even didn't know what she was selling, but she was beautifull lol), I'm okay that these games are playable.
Retributarr
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Retributarr »

ErissN6 wrote: Fri Apr 10, 2020 11:06 pm
DavidG3276 wrote: Fri Apr 10, 2020 8:49 pmI have been playing wargames for a LONG, LONG...LONG time back to the original AH Kriegspiel board game. It just seems to me that this series has been getting progressively less fun and more of a job. I don't want to have to be a grognard to get the most out of a game I play for relaxation.
Nostalgia tells you that, but old wargames were more jobs than nowadays ones. As examples, monster games are rare now, wargames have quite learn that simulation for the sake is not very fun, not played in the end. I have many old games that I finally never played for being too complicated or big, despite we tried with some friends in 80s. I had started end 70s (I was even not teen!) with AH Tactics then SPI Panzergruppe Guderian, I'm okay that these games are playable.
I'm with you on your comment's "ErissN6", I relate very well with what you have stated. Yes... PzC2 is more complicated than PzC1, but I wouldn't have it any other way!. I was personally finding that "PzC1" was starting to become an agonizing-bore'.

I'm not against having various levels of difficulty as we have now, nor... am I against even having this Game simplified even further,... for those who just want to drown themselves in beer and relax a little. I think that... that would be a great idea!!!. I might want to do that myself sometimes!, otherwise I prefer it as it is... and also prefer the 'Challenge' as it is!. That's my take on it anyway.
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Rood »

Kerensky wrote: Fri Apr 10, 2020 5:20 am I wonder how players like this feel about scenario design like Defenders of the Reich, where the enemy is not pre-determined and potentially changes on each playthrough.
It's relevant, because that sort of design is going to be in the next generation of Panzer Corps 2 content. Not exclusively, but it will exist.
That would be amazing!
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Re: What do Panzer Corps veterans feel about PzC2?

Post by AAntares »

DavidG3276 wrote: Fri Apr 10, 2020 8:49 pm I am planning to uninstall the game. As others have mentioned, there are issues with:
* game balance - the odds are against you to the favor of the AI
* interface is strangely unintuitive and unhelpful
* runs far more slowly than other Panzer Corps games on my setup even though my setup meets or exceeds all of the requirements
* it's just not "fun" but seems more like a task to be done
* truly badly done graphics
* poor tutorial - if I had not already played the earlier games in the series, the tutorial scenarios would have gotten me totally confused
* badly set up install process which not only took several tries before every file got downloaded and then the unzipping and then getting unexpected error messages a few times before everything finally worked
* broken update process (may be due to the increased demand on the net)

I know others have a different opinion and that's fine but I have been playing wargames for a LONG, LONG...LONG time back to the original AH Kriegspiel board game. It just seems to me that this series has been getting progressively less fun and more of a job. I already have a job and don't want to have to be a grognard to get the most out of a game I play for relaxation. I really wish that there would have been a demo that I could have downloaded before buying it because I would have figured out pretty quickly that this was not the game for me. I hope the rest of you do enjoy it.
Interesting observations, if I may, give to it another try:
1) I'm writing an AAR here, this is my first run (no previously play) and there are lot of mistakes but maybe can be helpful anyway.
2) Personally I have no problem (but double left-click misclicks) but I understand it is totally subjective
3) I don't have the previous game and my PC is 8+ years old, but after few second my game is up (both in loading and playing modes), not sure if it can be a specify issue on your machine
4-5) Again personal
6) For me was quite the opposite, also I found the tactical puzzles a very nice idea
7-8) I am not able to update the game from the menu program, I have to manually download and install the patch, for the rest no issues

If you are a grognard from AH/SPI era then this game should be a painless one :D
I do think the supply system is too easy in this game, mind you!

Surely the interface/technical issues give you a bad feeling but PC2 is definetely a game for relaxing time. :)
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Re: What do Panzer Corps veterans feel about PzC2?

Post by AAntares »

Kerensky wrote: Fri Apr 10, 2020 5:20 am I wonder how players like this feel about scenario design like Defenders of the Reich, where the enemy is not pre-determined and potentially changes on each playthrough.
It's relevant, because that sort of design is going to be in the next generation of Panzer Corps 2 content. Not exclusively, but it will exist.
I am not reading any AAR because I don't want any INTEL in my first run, therefore It would be perfect!
Yogi the Great
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Yogi the Great »

AAntares wrote: Sat Apr 11, 2020 11:42 am
If you are a grognard from AH/SPI era then this game should be a painless one :D
I do think the supply system is too easy in this game, mind you!
Yes units way behind enemy lines are easily and fully take replacements. Not going after them to eliminate can be very dangerous
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Dorky8 »

Yogi the Great wrote: Sat Apr 11, 2020 2:45 pm
AAntares wrote: Sat Apr 11, 2020 11:42 am
If you are a grognard from AH/SPI era then this game should be a painless one :D
I do think the supply system is too easy in this game, mind you!
Yes units way behind enemy lines are easily and fully take replacements. Not going after them to eliminate can be very dangerous

Which is AAnateres point on the supply system. The games transitions from a war game to whack a mole.
Retributarr
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Re: What do Panzer Corps veterans feel about PzC2?

Post by Retributarr »

Developer Doldrums..."The Storm before the Vicious Wind is Stilled!":

I personally am acquainted with the feeling/experience of a 'Hard-Punch-to-the-Gut' (It's Unpleasant_ It's a sickening Hurt)... you have created a magnificent masterpiece, even though some will or cannot appreciate that conclusion as of yet or maybe even never. Nonetheless!... until the 'Dust-Settles'... some will continue to be "Calling Down Evil Upon You"... because of perceived personal injury or injustices from this Game.

So!... put on your 'Cast Iron Stomach'...Tightly lace up your boot-straps... and wade through all of the dissention and also the appreciation... to focus step by step... to resolve one issue at a time!.

As... "Buzz Aldren"? in july of 1969... said as he first stepped onto the moons surface... "This is one small step for man... one giant leap for mankind!".

In the end... a product to stand the test of time will have made its indelible presence!... and the benefits of this "trial/ordeal" will in the end reap rich rewards!.
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Re: What do Panzer Corps veterans feel about PzC2?

Post by RandomAttack »

One of the things I didn't like about PC1 (and now PC2) is the entire "elite replacement" mechanic. My argument, short version, is that no matter how great your unit is you WILL get diluted with "green" replacements. If you get a lot of casualties, that experience is NOT replaceable and has to be earned again. Sure, maybe 1 or 2 points (minor wounded returning, etc.) but not half-unit lots of "elite" replacements, I don't care how much prestige you have. It just didn't/couldn't happen. Anywho, after years of playing PC1 I wound up playing with a house rule of using only green replacements. But since the later scenarios seemed to be designed assuming you had all 5-star uber-units, I notched AI experience down a couple of notches (as it was inflated to match)-- something you can't do in PC2. So I would like to see the option to adjust experience difficulty like PC1 had.
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