Suggestions

Fantasy General II - Invasion is the reimagination of the strategy game classic from the 90s!

Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
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brettwjohnson
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 64
Joined: Sun Jan 07, 2018 4:20 pm

Suggestions

Post by brettwjohnson »

1) Provide option to disable static animations (those other than move/fight)

2) I find the Spear-woman "Fortification" largely useless... This is a purely defensive posture, but by the time you a) move into position and b) (next turn) fortify - you have typically already taken a bunch of casualties. This would be *much* more useful if it could be done after moving, in the same turn. As it is, I consider this mostly a non-useful unit type.

3) It's a bit frustrating that the Barbarian units take so much liquid mana to upgrade. It would have been nice for each unit type to have both a magical and non-magical upgrade path.

4) Recruitable units - can't access their "upgrade" menu... This is important, because it provides visibility into the units future and thus if you want to actually buy the unit or not.
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