bru888 wrote: ↑Tue Mar 24, 2020 3:23 pm
This scenario has been tough to design. First there was the challenge of ensuring that the Soviet tanks would have a path of opportunity going up the road and that they would take it. When that was resolved, the situation flipped. Basically, Finnish infantry units at this time do not have the firepower to take on T-28C tanks in open ground and I was not about to forest the entire road to enhance their chances with increased cover. Even the two types of AT guns available now are not very effective and it's too early for the 75mm Pak40.
So to even the odds a bit, I created a "Bomber Engineer" module for each of six Ambush Points:
Again one of your intricate trigger creations...
I was just wondering (and I hope this consideraton may help your scen design) what is there to prevent me laying some mines of my own onto that forest road? Because the dense forest hexes are inaccessible by all tank units, they are a "natural" blockade. I've never used that many mines in a campaign as I did in the first WinterWar1939 of yours. Very effective to completely stop the armoured advance. Many AI columns had no engineers assigned and the slow heavy inf. units arrive too late anyway (or won't get through as other AI units would block access to the mined hexes). No other AI unit can clear mines (expections are the Jap. tank whatever its name, and I've modded the Brit Churchill AVRE).
Make sure that sec. obj. reward for destroying the tanks is worth the effort. Otherwise it may be real simple to win the scen by dropping a mine on the right road hex and do nothing else. Saves many RPs, if needed. I myself would try to mine the road (or the supply hexes), then arty barrage some of the tanks into oblivion and then attack with AT and (heavy) inf. from the dense forest hexes, where the tanks can't attack themselves.
Another consideration regarding supply hexes, esp. huge, singular supply dumps: It wasn't really bad in the first WinterWar1939 campaign, but with many of Eriks maps it's quite easy to sneak a fast unit past the enemy advances to capture one (or two) large supply hexe(s) behind enemy lines, mostly unguarded. Such move usually wins the scen in a very easy way.
bru888 wrote: ↑Tue Mar 24, 2020 1:47 pm
Forgive my ignorance, but do all females in your country have such short arms? (

)
According to this reliable source posted a few days back, they at least seem to have normal lenght
right arms...
