Panzer Corps 2: Europe Map
Moderator: Panzer Corps 2 Moderators
Panzer Corps 2: Europe Map
Hello. Many years ago I was inspired by Jrouch's PG1 project, which let us play a huge Europe map 1939 scenario.
Now we got Panzer Corps 2 released.. and this game brings awesome graphics and animations.
I would like to form a group of mod developers, who have experience on working with big maps and I am ready to support the project of creating 500x500 hexes+ European Map for Panzer Corps 2.
Please add me on discord, if you are insterested in this project and have experience in PG1 / PzC modding:
ZERGRUSH#7651
Now we got Panzer Corps 2 released.. and this game brings awesome graphics and animations.
I would like to form a group of mod developers, who have experience on working with big maps and I am ready to support the project of creating 500x500 hexes+ European Map for Panzer Corps 2.
Please add me on discord, if you are insterested in this project and have experience in PG1 / PzC modding:
ZERGRUSH#7651
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- Sr. Colonel - Battleship
- Posts: 1690
- Joined: Mon Feb 24, 2014 5:15 pm
Re: Panzer Corps 2: Europe Map
Make it to the same scale as the Fall Weiss scenario!IntelPlus wrote: ↑Wed Mar 18, 2020 6:15 pm Hello. Many years ago I was inspired by Jrouch's PG1 project, which let us play a huge Europe map 1939 scenario.
Now we got Panzer Corps 2 released.. and this game brings awesome graphics and animations.
I would like to form a group of mod developers, who have experience on working with big maps and I am ready to support the project of creating 500x500 hexes+ European Map for Panzer Corps 2.
Please add me on discord, if you are insterested in this project and have experience in PG1 / PzC modding:
ZERGRUSH#7651

Green Knight
https://www.youtube.com/c/GreenKnight2001
https://www.youtube.com/c/GreenKnight2001
Re: Panzer Corps 2: Europe Map
Of course it would probably crash most computers.

There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
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- Corporal - Strongpoint
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Re: Panzer Corps 2: Europe Map
500 x 500 is really, really big: 250,000 hexes.
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- Lieutenant Colonel - Elite Panther D
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- Joined: Wed Jun 04, 2014 7:44 pm
Re: Panzer Corps 2: Europe Map
Thank's "TJLionheart" for the perspective 'heads-up"!. Now that I have a more cognizant clarity on how really huge that the Map would be... it then brings into question... Game-Play 'Functionality'... if the size of the Map could be Game-Disruptive!.
So that... the Game doesn't slow down to an absolute intolerable 'Crawl'... could not a Map of that size perhaps be divided into 4-equal sections... where-by the player could then transition from one map to the other somehow?... so that the Game would then run at an acceptable regular pace without the hindering slowdowns and movement/also processor lag?.
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- Sr. Colonel - Battleship
- Posts: 1690
- Joined: Mon Feb 24, 2014 5:15 pm
Re: Panzer Corps 2: Europe Map
I now want to try and see how big I can make a map and still run it...

Green Knight
https://www.youtube.com/c/GreenKnight2001
https://www.youtube.com/c/GreenKnight2001
Re: Panzer Corps 2: Europe Map
So far the game do not support big scenarios. Even a 150x150 would crash, I tried it and the devs confirmed the game is not ready to handle huge maps. But for sure in the future it would optimized and improved.
So patience my friends
So patience my friends

Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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- Corporal - 5 cm Pak 38
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Re: Panzer Corps 2: Europe Map
Make sure to contact McGuba, Battlefield: Europe is his baby and it is a masterpiece.IntelPlus wrote: ↑Wed Mar 18, 2020 6:15 pm Hello. Many years ago I was inspired by Jrouch's PG1 project, which let us play a huge Europe map 1939 scenario.
Now we got Panzer Corps 2 released.. and this game brings awesome graphics and animations.
I would like to form a group of mod developers, who have experience on working with big maps and I am ready to support the project of creating 500x500 hexes+ European Map for Panzer Corps 2.
Please add me on discord, if you are insterested in this project and have experience in PG1 / PzC modding:
ZERGRUSH#7651
Mortal danger is an effective antidote for fixed ideas. - Erwin Rommel
(Not the Youtuber)
(Not the Youtuber)
Re: Panzer Corps 2: Europe Map
20x20 is small.
30x30 is average/medium
50x50 is large/big.
150x150 is extra huge.
500x500 is... obviously not intended for this game/engine.
So good luck with that I guess.
I guess I've always been of the mindset that dozens of linked scenarios you can consume slowly and piecemeal is far more enjoyable than a one ultra gargantuan bloated giant.
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- Staff Sergeant - Kavallerie
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Re: Panzer Corps 2: Europe Map
I tend to agree with that. Super large maps, whatever strategy game we're talking about, tend to just get bogged down. The fun goes away.
Re: Panzer Corps 2: Europe Map
I can see how some people like such Grand Strategy, Paradox is a prime publisher of such games. But it's just not for me. As you say, it really bogs down.MickMannock wrote: ↑Thu Mar 19, 2020 6:44 am I tend to agree with that. Super large maps, whatever strategy game we're talking about, tend to just get bogged down. The fun goes away.
Re: Panzer Corps 2: Europe Map
500x500 is not realistic, I agree. But 150x150 is quite reasonable for a "big scenario"" (Battefield Europe and Soviet Storm have bigger ones).Kerensky wrote: ↑Thu Mar 19, 2020 4:25 am20x20 is small.
30x30 is average/medium
50x50 is large/big.
150x150 is extra huge.
500x500 is... obviously not intended for this game/engine.
So good luck with that I guess.
I guess I've always been of the mindset that dozens of linked scenarios you can consume slowly and piecemeal is far more enjoyable than a one ultra gargantuan bloated giant.
And I never said that big scenarios are THE way to go, I like both styles: long campaigns with regular scenarios and grand strategy challenges.
Regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Panzer Corps 2: Europe Map
How man hexes did that old Gary Grisby War in the East game have? It was quite fun!MickMannock wrote: ↑Thu Mar 19, 2020 6:44 amI tend to agree with that. Super large maps, whatever strategy game we're talking about, tend to just get bogged down. The fun goes away.