Naval Support??

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

Moderator: Pocus

Post Reply
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Naval Support??

Post by Blathergut »

Pocus, in the new stream, mentioned naval support for land units. Is this new to the DLC or is it now in the basic game? If so, how does it work? I have always been land-based!
Pocus
Ageod
Ageod
Posts: 7079
Joined: Tue Oct 02, 2012 3:05 pm

Re: Naval Support??

Post by Pocus »

Yes that's a novelty of the DLC, the expansion adds 'regional decisions', that you might know about if you played AGEOD games with the old engine. You can with this decision target a region which has an enemy army, provided it is both adjacent to one of your army and one of your fleet (in the same region as your army works too, so it would work against a besieged enemy or on the contrary to fire against a besieger). This will inflict effectiveness and health damages.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Graymane
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 13
Joined: Wed Jan 02, 2019 12:20 am

Re: Naval Support??

Post by Graymane »

Does it count if you army is in the water as navy ships? Thinking about how to use this on islands.
Pocus
Ageod
Ageod
Posts: 7079
Joined: Tue Oct 02, 2012 3:05 pm

Re: Naval Support??

Post by Pocus »

Yes that would work, and you can land the same turn.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Post Reply

Return to “Field of Glory: Empires”