Conversions??

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

Moderator: Pocus

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Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Conversions??

Post by Blathergut »

Does it explain about conversions somewhere in the manual? If not, could someone explain how they work?
Soar
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 178
Joined: Sun Jan 12, 2014 10:07 pm

Re: Conversions??

Post by Soar »

Pocus went into it here.
Pocus wrote: Fri Jan 17, 2020 3:49 pm The base is 4%. Then each 100 points of Culture of your own ethnicity is +0.2%. For example a region with 1000 Culture but 75% Celt and 25% Italic has 250 Italic culture only.
Then for each base unrest point of the population considered, lose 20% of this value. An Hellene population has 3 base unrest, so conversion will be time x80% x80% x80%.
Then up or down depending of national modifiers. Say if your value was 5% and you have a ruler giving +20%, then that's a relative percentage, so the end result is 5 x 1.2 = 6% (and not 5 +20 = 25%).
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Conversions??

Post by Blathergut »

ty...not that I understand the math at all...oiii…

But one more question, and apologies if I should know this but it's been a while and am trying to pick up all the finer nuances of the game again:

Does the game tell me if a pop has been converted?
Soar
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 178
Joined: Sun Jan 12, 2014 10:07 pm

Re: Conversions??

Post by Soar »

Yes, there's a notification for it. You might have to adjust the setting to show at least medium priority notifications, though.
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