Ok here is a recap - This is how you fix the first problem which is the Primary Objectives screen reads 3/2 or something you want it to read 0/2 what you want it to do is that when the two airfields are capped by the Brits (who is the human player) that this objective is complete that went both German airfields are capped this primary objective is complete; however, you also want the Gold VP flag to remain in the city on the Brit side ... from my understanding ; therefore, the primary objective is going to have to read "Capture the Primary Airfields 1/3" see the pic below - it reads 1/3 because there are 3 Gold VP flags on the map and one is already capped by the Brits the one in the city. (Actually it shows 1/3 also because of the trigger value of 3 - but this is what we want)

- fix 1 objective .png (131.36 KiB) Viewed 1123 times
so then in order for this Objective to work properly when the two German airfields are capped which means the hex ownership will change then then the Objective will show this below:

- fix 1 objective b .png (110.78 KiB) Viewed 1120 times
so in order to get this to work we edit the current map a teeny bit and we adjust the Trigger a teeny bit.
in order to edit the map open the scenario in the editor and get rid of the two Grit Gold VP Flags on the two airfields leave the one in the city hex ...
then go to Triggers .. and edit the Airfields complete Trigger see the pic below

- fix 1 a.png (503.28 KiB) Viewed 1120 times
Click on the Trigger ( Airfields Complete) make sure it reads ANY EVENT then click on Check VP Count and make sure the value = amount is 3 currently its at 2 then make sure you save everything ..
Then WHAM this trigger is fixed Praise the Lord - HE really helped us woo hoo