[v3.00] Enchanced Movements Mod by Yrfin (EMMY)

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Yrfin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 818
Joined: Sun Dec 04, 2016 6:47 am
Location: Behind your backs

[v3.00] Enchanced Movements Mod by Yrfin (EMMY)

Post by Yrfin »

In new verision:

New Types of Terrains:
- Soft Sands
- Hill Forested
- Ravines
- Fords

Railroads will be reworked.

New types of movements:
- Landing Craft Light
- Landing Craft Heavy
When im died - I must be a killed.
cw58
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
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Re: [v3.00] Enchanced Movements Mod by Yrfin (EMMY)

Post by cw58 »

I'm interested to see what you've come up with.
Yrfin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 818
Joined: Sun Dec 04, 2016 6:47 am
Location: Behind your backs

Re: [v3.00] Enchanced Movements Mod by Yrfin (EMMY)

Post by Yrfin »

cw58 wrote: Wed Mar 11, 2020 7:49 pm I'm interested to see what you've come up with.
Date of Release: 19/03/2020

And Special offer for DAK:
- new movement Type: Camel Transport
Camel Transport.png
Camel Transport.png (36.58 KiB) Viewed 1436 times
- new Terrain: Wadi
When im died - I must be a killed.
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
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Re: [v3.00] Enchanced Movements Mod by Yrfin (EMMY)

Post by captainjack »

Similar speed to cavalry (maybe 4 not 5), and no or minimal effect from desert terrain. With no fuel to run out, they could be handy for raids and patrols on large maps. It also opens the door for interwar period campaigns in north africa.
Yrfin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 818
Joined: Sun Dec 04, 2016 6:47 am
Location: Behind your backs

Re: [v3.00] Enchanced Movements Mod by Yrfin (EMMY)

Post by Yrfin »

captainjack wrote: Thu Mar 12, 2020 8:10 pm Similar speed to cavalry (maybe 4 not 5), and no or minimal effect from desert terrain. With no fuel to run out, they could be handy for raids and patrols on large maps. It also opens the door for interwar period campaigns in north africa.
Hi, Cap
Tnx for suggestion.
I think Move 3 is enough for Camel Transport.
For raids and patrol Camel units (for example for Somaly 40) need to redesign icon and make Move 6 at last.
Camel recon.png
Camel recon.png (36.43 KiB) Viewed 1383 times
When im died - I must be a killed.
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