@Gabe:
I don't see an issue with AI supply in 14Kemijarvi
on my copy which I uploaded to Erik last night. A bit close, but adequate for what is on the map for Soviet units and there are no spawns in the triggers:

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In 15Petsamo, there are two air deployment hexes
on my copy. Since all planes (except recon) are 3 air CP's, I believe, this should be enough for two planes given the 6 CP's provided. However, it could be 7 if the player has War Economy and wants to buy a recon plane. In that case, he can wait until the next turn.

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Regarding the counter for the exiting Finn units, that seems to be working properly
on my copy. Whether 7 exited units should be the number is up to Erik.

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Detect a pattern here with the italicized repetition of "on my copy"? Because, and I say this with no rancor whatsoever, I need to limit my time on each campaign so that I can get to others. As it is, the box of ideas is overflowing with stuff I want to get to and the chief stumbling block is time.
So I needed to work this out and I will share it:
Erik will come up with an idea for a campaign (although, as I said, I have some of my own) and he will do the preliminary work of map preparation and sketching the outline of campaign and scenarios including objectives. Then he turns it over to me and I "flesh it out" with text and images. He has graciously agreed to me using some of my own initiative in changing or creating objectives as well as editing maps and AI teams to some extent. When I am done, he starts a beta thread (the one for Winter War 1939 was a big success) in which I follow along, resolving reported bugs and looking for opportunities for gameplay improvements. I return these scenarios to Erik. When he is ready, Erik releases the campaign officially and the focus of further commentary shifts here to the studio.
Here is the point I am making: Erik remains editor-in-chief. It is his prerogative to make changes subsequent to official release; I see in his 1.6 notice that he tweaked a couple of things (e.g., "14Kemijarvi: Added a few minor Sov units" and "15Petsamo: Play balance changes"). That is absolutely fine. However, at this time if any bugs are uncovered, I am looking at the final versions of what I sent back to him. If I don't find such bugs "on my copy," then I am going to assume that it's something that Erik has done and he should be looking to correct it himself. Else, we are going to spend a lot of time with the back and forth transmission of scenarios. Which, by the way, could produce errors in itself due to confusion.
I love Winter War 1939 but as I said in the beta thread, I want to move on now. Erik is in charge of the official version. That includes the addition of "post-production" features such as railroads and trains.