Took me several hours of troubleshooting, deleting the campaign and redoing all the settings several times, deleting scenarios and restarting, even re-doing scenarios, etc. etc. etc. to arrive at the following revelation (just to save some other campaign designer a lot of grief!):
If you don't put all your core units in a scenario that's part of a campaign, that scenario won't start.
So if you have 3 cores in a campaign, as I do, they must must all be included on the ALLIANCES TAB or the scenario won't start in the campaign (it'll do fine in the scenario editor, though). It'll look like it'll start, but you can't cursor around the or deploy any units or anything until you go back to the scenario editor and enter ALL THE CORES on the ALLIANCES TAB.
signed,
enlightened,
conboy
Moderators: Could I please be demoted back to corporal?
Hard Lesson Learned the Hard Way About CORES
Moderators: Order of Battle Moderators, The Artistocrats
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bru888
- Order of Battle Moderator

- Posts: 6214
- Joined: Sun Jan 10, 2016 5:39 pm
- Location: United States
Re: Hard Lesson Learned the Hard Way About CORES
No, no, conboy. No demotion. I would promote you if I could for being willing to share your discoveries, good and bad, with the rest of us. Erik and I discovered this phenomenon a while back; we called it "The Dreaded Strat Map" (named for the view that the player sees when the next scenario in the campaign will not start).
The cause is quite logical, but of course undefined by the game. If you have a core faction set up in the campaign editor, the player will have the opportunity to create core units of that faction.
The game is designed to carry core units forward from one scenario to the next but as you said, each core faction "must all be included on the ALLIANCES TAB [as neutral if the faction is not being used] or the scenario won't start in the campaign." If you neglected to do so, then the game doesn't know what to do with those units, so it crashes (or refuses to start) with no notice or explanation.
We did talk about it here and there (search this forum for "strat map") and you do get a demerit, mister, for overlooking or forgetting a warning about this . . . in one of your own threads!
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viewtopic.php?f=374&t=91804&p=784443&hi ... ap#p784443
The cause is quite logical, but of course undefined by the game. If you have a core faction set up in the campaign editor, the player will have the opportunity to create core units of that faction.
The game is designed to carry core units forward from one scenario to the next but as you said, each core faction "must all be included on the ALLIANCES TAB [as neutral if the faction is not being used] or the scenario won't start in the campaign." If you neglected to do so, then the game doesn't know what to do with those units, so it crashes (or refuses to start) with no notice or explanation.
We did talk about it here and there (search this forum for "strat map") and you do get a demerit, mister, for overlooking or forgetting a warning about this . . . in one of your own threads!
viewtopic.php?f=374&t=91804&p=784443&hi ... ap#p784443
- Bru
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timberwolf15
- Master Sergeant - Bf 109E

- Posts: 453
- Joined: Wed Nov 25, 2009 9:17 pm
Re: Hard Lesson Learned the Hard Way About CORES
When I open the campaign Editor for the little Campaign I made I have various factions in the Alliances Tab of the Campaign Editor of these two are cores the German Faction and the German SS Faction
However various scenarios ONLY mention in their Alliance Tab The German Faction and the Polish Faction not the SS Faction but everything works fine .... does this make sense ??? If it does not make sense ya can download it and check out the alliance tabs yourself right ... ??
viewtopic.php?f=374&t=96469
viewtopic.php?f=374&t=96469
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bru888
- Order of Battle Moderator

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Re: Hard Lesson Learned the Hard Way About CORES
gunny, your first scenario has only the Germany faction but the first scenario in a campaign is never the issue. It's the core units that you purchase in Scenario 1 that need to be moved forward to Scenario 2 and beyond that may be a problem. Let's see.
Scenario 2, you have both Germany and Waffen SS factions, even though Waffen SS is neutral (unused). OK.
Scenario 3 does not have the Waffen SS faction. However, since Waffen SS was unused in Scenario 2, no core units could have been created then. OK.
Scenario 4 has both active Germany and Waffen SS factions. Core units for Waffen SS may be created for the first time in this scenario. So far, OK.
Scenarios 5, 6, and 7 all have active Germany and Waffen SS factions. Therefore, you have no problems in any of these scenarios; all are OK.
So, that's why it's working for you. The only spot where you could have had an issue is with Scenario 3 (missing Waffen SS faction) but since the player does not have the opportunity in Scenarios 1 or 2 to create Waffen SS core units, you have no difficulty. Better keep it in mind, though, if you change your mind and activate the Waffen SS in Scenario 2.
Scenario 2, you have both Germany and Waffen SS factions, even though Waffen SS is neutral (unused). OK.
Scenario 3 does not have the Waffen SS faction. However, since Waffen SS was unused in Scenario 2, no core units could have been created then. OK.
Scenario 4 has both active Germany and Waffen SS factions. Core units for Waffen SS may be created for the first time in this scenario. So far, OK.
Scenarios 5, 6, and 7 all have active Germany and Waffen SS factions. Therefore, you have no problems in any of these scenarios; all are OK.
So, that's why it's working for you. The only spot where you could have had an issue is with Scenario 3 (missing Waffen SS faction) but since the player does not have the opportunity in Scenarios 1 or 2 to create Waffen SS core units, you have no difficulty. Better keep it in mind, though, if you change your mind and activate the Waffen SS in Scenario 2.
- Bru
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conboy
- Lieutenant Colonel - Fw 190A

- Posts: 1169
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Re: Hard Lesson Learned the Hard Way About CORES
Bru,
Bru888:
Regarding the rank issue -- I never trusted anyone over E-7 in a previous life, but now I'm an E-8 on the forum.
C'est la vie, c'est la guerre!
conboy
Bru888:
Thanks for the response. It's hard to remember the things you read in passing -- this time, the lesson is burned in! Most of the time the error is mine in Campaign design, but there's nothing you can do if the tiles on the Settings/Branch tab start disappearing, and nothing you can do if the Campaign won't save.overlooking or forgetting a warning about this . . . in one of your own threads!
Regarding the rank issue -- I never trusted anyone over E-7 in a previous life, but now I'm an E-8 on the forum.
C'est la vie, c'est la guerre!
conboy
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timberwolf15
- Master Sergeant - Bf 109E

- Posts: 453
- Joined: Wed Nov 25, 2009 9:17 pm
Re: Hard Lesson Learned the Hard Way About CORES
Thanks so much for the explanation I read to much often into things so I need this type of explanation I owe ya ...bru888 wrote: ↑Sun Feb 23, 2020 7:15 am gunny, your first scenario has only the Germany faction but the first scenario in a campaign is never the issue. It's the core units that you purchase in Scenario 1 that need to be moved forward to Scenario 2 and beyond that may be a problem. Let's see.
Scenario 2, you have both Germany and Waffen SS factions, even though Waffen SS is neutral (unused). OK.
Scenario 3 does not have the Waffen SS faction. However, since Waffen SS was unused in Scenario 2, no core units could have been created then. OK.
Scenario 4 has both active Germany and Waffen SS factions. Core units for Waffen SS may be created for the first time in this scenario. So far, OK.
Scenarios 5, 6, and 7 all have active Germany and Waffen SS factions. Therefore, you have no problems in any of these scenarios; all are OK.
So, that's why it's working for you. The only spot where you could have had an issue is with Scenario 3 (missing Waffen SS faction) but since the player does not have the opportunity in Scenarios 1 or 2 to create Waffen SS core units, you have no difficulty. Better keep it in mind, though, if you change your mind and activate the Waffen SS in Scenario 2.