New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

cw58 wrote: Fri Jan 10, 2020 11:21 pm In the eq file of the 0.036 update, the traits for the 355mm M1 and the 420mm mortar appear to be in the wrong column.

Untitled.jpg
Fixed in next update, thanks
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

Preview.jpg
Preview.jpg (77.46 KiB) Viewed 3423 times
New countries will be added to the MOD for future expansion:

Italy Social (1943)
Italy Allied (1943)
China (For future Pacific scenarios)
Germany Waffen SS (At the moment only for testing)
Polish underground (For Warschau 1944 uprising scenario)

Poland.jpg
Poland.jpg (45.83 KiB) Viewed 3423 times
Thanks to AKRebel
Attachments
Countries.jpg
Countries.jpg (8.38 KiB) Viewed 3423 times
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

In the Big Poland scenario RAF Lancaster bombers can show up. This is an error and will be fixed in the next update
MjrOu812
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by MjrOu812 »

One thing that stands out in the new Russia units is the color is way off...its to light, it needs to be much darker....I do like the new design of the units?
terminator
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by terminator »

MjrOu812 wrote: Sat Jan 11, 2020 3:32 pm One thing that stands out in the new Russia units is the color is way off...its to light, it needs to be much darker....I do like the new design of the units?
I’m waiting for a scenario in Russia to see the result on the battlefield.
MjrOu812
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by MjrOu812 »

terminator wrote: Sat Jan 11, 2020 4:31 pm
MjrOu812 wrote: Sat Jan 11, 2020 3:32 pm One thing that stands out in the new Russia units is the color is way off...its to light, it needs to be much darker....I do like the new design of the units?
I’m waiting for a scenario in Russia to see the result on the battlefield.
I have aready looked at it on the battlefield just click on the germany scenario at the bottom left it doesn't look to good, and just comparing in the purchase screen the ones they modded and the vanilla ones they haven't gotton to yet is quit drastic....they need to make the Russian green much darker?
terminator
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by terminator »

0801_HW.png
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terminator
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by terminator »

MjrOu812 wrote: Sat Jan 11, 2020 4:54 pm
terminator wrote: Sat Jan 11, 2020 4:31 pm
MjrOu812 wrote: Sat Jan 11, 2020 3:32 pm One thing that stands out in the new Russia units is the color is way off...its to light, it needs to be much darker....I do like the new design of the units?
I’m waiting for a scenario in Russia to see the result on the battlefield.
I have aready looked at it on the battlefield just click on the germany scenario at the bottom left it doesn't look to good, and just comparing in the purchase screen the ones they modded and the vanilla ones they haven't gotton to yet is quit drastic....they need to make the Russian green much darker?
Apparently you’re right :

Capture d’écran (894).png
Capture d’écran (894).png (582.26 KiB) Viewed 3333 times
terminator
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by terminator »

phcas wrote: Sat Jan 11, 2020 9:44 am New countries will be added to the MOD for future expansion:

Italy Social (1943)
Italy Allied (1943)
China (For future Pacific scenarios)
Germany Waffen SS (At the moment only for testing)
Polish underground (For Warschau 1944 uprising scenario)

Thanks to AKRebel
Will we have more Finnish troops in the future ?

Good idea to make Waffen SS a faction apart as in Order of Battle WWII. In Low Countries scenario, the GD & LSSAH units could be put in this new faction :idea:
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

terminator wrote: Sat Jan 11, 2020 4:58 pm 0801_HW.png
Updated in the next update, thanks.
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

terminator wrote: Sat Jan 11, 2020 5:03 pm
MjrOu812 wrote: Sat Jan 11, 2020 4:54 pm
terminator wrote: Sat Jan 11, 2020 4:31 pm
I’m waiting for a scenario in Russia to see the result on the battlefield.
I have aready looked at it on the battlefield just click on the germany scenario at the bottom left it doesn't look to good, and just comparing in the purchase screen the ones they modded and the vanilla ones they haven't gotton to yet is quit drastic....they need to make the Russian green much darker?
Apparently you’re right :


Capture d’écran (894).png
After we have finished all Russian units they we be made darker. It takes some time.
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

terminator wrote: Sun Jan 12, 2020 6:57 am
phcas wrote: Sat Jan 11, 2020 9:44 am New countries will be added to the MOD for future expansion:

Italy Social (1943)
Italy Allied (1943)
China (For future Pacific scenarios)
Germany Waffen SS (At the moment only for testing)
Polish underground (For Warschau 1944 uprising scenario)

Thanks to AKRebel
Will we have more Finnish troops in the future ?

Good idea to make Waffen SS a faction apart as in Order of Battle WWII. In Low Countries scenario, the GD & LSSAH units could be put in this new faction :idea:
We didn't work on the Finnish Army yet. It will come in time. It will be expanded with more units like StuG-III etc.
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

Preview.jpg
Preview.jpg (77.46 KiB) Viewed 3116 times
roundel.jpg
roundel.jpg (31.08 KiB) Viewed 3116 times
Transfering all SS units to "new" country 37 in the database and also in the scenarios.
38019_Resistance2.png
38019_Resistance2.png (77.01 KiB) Viewed 3116 times
New countries work OK
Ljungen81
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by Ljungen81 »

Will this mean we cant use SS-troops or do they work like any allied nation like Romania, Italy etc?
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

Ljungen81 wrote: Mon Jan 13, 2020 11:08 am Will this mean we cant use SS-troops or do they work like any allied nation like Romania, Italy etc?
Everything stays the same for now. Only the SS units have their own roundel now. Countries Germany 00 and Waffen SS 37 fight together.

For people who do not want to use the historical SS sign, know there are 3 choices.

1- The next update will show the skull sign in the game.
38.png
38.png (1.25 KiB) Viewed 3069 times
2- If you want to use the SS sign, you find it in the "Options" folder in the PHCAS style graphics
38#.png
38#.png (921 Bytes) Viewed 3069 times
3- If you do not want to use both of them, you can use the black roundel. It's only in this post.
38%.png
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terminator
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by terminator »

Abwehr Spion :

I think it would be more interesting and more logical to put the spy in the Recon Class than in the Infantry Class. This would allow him to have a more flexible movement and escape from the enemies (only on foot and of course not when using his transport). Its life is very short currently in my tests. I did a test in the Low Countries scenario and it works very well when the spy is in the Recon Class. Isn’t his job to do recon by spotting enemies ?

LowCountries(v0.036)(4).jpg
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phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

terminator wrote: Tue Jan 14, 2020 5:04 am Abwehr Spion :

I think it would be more interesting and more logical to put the spy in the Recon Class than in the Infantry Class. This would allow him to have a more flexible movement and escape from the enemies (only on foot and of course not when using his transport). Its life is very short currently in my tests. I did a test in the Low Countries scenario and it works very well when the spy is in the Recon Class. Isn’t his job to do recon by spotting enemies ?


LowCountries(v0.036)(4).jpg
OK, the Abwehr Spion will be recon in the next update. This add "recon movement" to the unit. Also added "captureflag" trait, so the spion can not take cityflags on his own.

Thanks
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by terminator »

phcas wrote: Tue Jan 14, 2020 10:33 am
terminator wrote: Tue Jan 14, 2020 5:04 am Abwehr Spion :

I think it would be more interesting and more logical to put the spy in the Recon Class than in the Infantry Class. This would allow him to have a more flexible movement and escape from the enemies (only on foot and of course not when using his transport). Its life is very short currently in my tests. I did a test in the Low Countries scenario and it works very well when the spy is in the Recon Class. Isn’t his job to do recon by spotting enemies ?


LowCountries(v0.036)(4).jpg
OK, the Abwehr Spion will be recon in the next update. This add "recon movement" to the unit. Also added "captureflag" trait, so the spion can not take cityflags on his own.

Thanks
It would seem that another solution would be just to add the trait "reconmove" without changing the Infantry Class ?
phcas
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by phcas »

terminator wrote: Tue Jan 14, 2020 10:50 am
It would seem that another solution would be just to add the trait "reconmove" without changing the Infantry Class ?
Yes that is possible also but it is oke to make it recon. It's more a kind of recon unit then a infantry unit.
terminator
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.036

Post by terminator »

There is a problem with animation with the German spy, left and right have been reversed in the picture:

0000_Spion.png
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