bru888 wrote: ↑Mon Jan 06, 2020 5:32 pm
terminator, thanks once again for those last two tga files and the uploaded zip file containing them all.  
LNDavoust, I would go with his version of these files (disregard my contributions) - he seems to know what he is doing and the procedure that he used will be consistent.  
Please don't miss the question that he asked, "PS: What is the file Sin título-2.tga for?"
 
Ok, i have uploaded the 0.45a version of the mod with the resized TGAs and copy the link in the first page of the thread. I have tested through the campaign screens and everything seems in order, but again, since i was never able to reproduce the loading problem in my equip, i cannot be 100% sure. The only difference between the 0.45 and the 0.45a are the edited TGA, so if the mod is already running in your computer, you shouldn't bothering  with the new version.
Thanks again terminator, for the corrected versions of the files 

 I think another TGA escape from you again in the second try (mask4_3) but it is already resized in 0.45a. I just mention it in case you play the mod with your files and suffer with another puntual problem with the campaign screen.
And thanks to bru also for looking in detail to the files, i didn't check them the first time and this could have cause me new headaches in the future if undetected now 
Regarding sin-título2.tga... I honestly don't remember xD It seems to me trivial now, but it took me time to figure out even the basics of how overlaying on the campaing maps, so i generated a lot of tgas files testing things. I guess it should be one of the initial proofs. Anyway, i delete the file in 0.45a since it shouldn't do anything in the mod (except weighting the zip)  
