New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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terminator
- Field Marshal - Elefant

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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
UI :
Mod "PAK" -> no Tooltips and no no new window "Unit Type" opens if you left-clik :
Original game :
- Tooltip :
- new window "Unit Type" if you left-clik :
Mod "PAK" -> no Tooltips and no no new window "Unit Type" opens if you left-clik :
Original game :
- Tooltip :
- new window "Unit Type" if you left-clik :
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nono hard et heavy
- Master Sergeant - Bf 109E

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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Hi Latro.
Excuse me for my english language. Yes, I have Data/awards folder in the game
I modified the data like this:
IDS_AWARD_INFANTRY_ASSAULT_BADGE1 infantryassaultbadge1.png
And I launched the Great Campaign 39. I'm going to see if it works.
Greetings
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terminator
- Field Marshal - Elefant

- Posts: 5990
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Low Countries :
I could easily capture the airfield with the reconnaissance unit which would not have been the case if the anti-aircraft unit had been placed on the airfield :
Is it normal that the railway line suddenly stops at Sedan ?
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Hello everybody.
There are a lot of recon units in your mod. Maybe make more units with the parameter "Spotting = 0"? For example, artillery and strategic bombers.
There are a lot of recon units in your mod. Maybe make more units with the parameter "Spotting = 0"? For example, artillery and strategic bombers.
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terminator
- Field Marshal - Elefant

- Posts: 5990
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- Location: the land of freedom
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terminator
- Field Marshal - Elefant

- Posts: 5990
- Joined: Mon Aug 15, 2011 12:48 pm
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
I think this will make AI more bold when using bombers. It seems to me wrong that the arriving bombers refuse to attack when they see anti-aircraft guns.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
TERMINATOR : " Is it normal that the railway line suddenly stops at Sedan ?"
---> Phcas will fix it in the next update : i quote him : "There is a railroad bridge added by Sedan now and the railway goes on from Sedan up to Amiens/Abbeville/Arras now."
---> Phcas will fix it in the next update : i quote him : "There is a railroad bridge added by Sedan now and the railway goes on from Sedan up to Amiens/Abbeville/Arras now."
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
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terminator
- Field Marshal - Elefant

- Posts: 5990
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Historically the bridges at Sedan were destroyed ?
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terminator
- Field Marshal - Elefant

- Posts: 5990
- Joined: Mon Aug 15, 2011 12:48 pm
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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
"Historically the bridges at Sedan were destroyed ?"
--> true but on this map of 1940 invasion, u can see the railway bridge (in red) :

in the game, it is important to use armored trains to accelerate the attack by sedan else it is very difficult to attack Arras before the center group.
--> true but on this map of 1940 invasion, u can see the railway bridge (in red) :

in the game, it is important to use armored trains to accelerate the attack by sedan else it is very difficult to attack Arras before the center group.
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Thanks, fixed in the nextb updateterminator wrote: ↑Wed Dec 25, 2019 7:13 am 0808_Strongpoint.png
PS: usually I use paint.net and not Paint to paste the images, which explains this strange aspect.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Hello Terminatorterminator wrote: ↑Wed Dec 25, 2019 5:50 pm Low Countries :
I could easily capture the airfield with the reconnaissance unit which would not have been the case if the anti-aircraft unit had been placed on the airfield :
LowCountries(1).jpg
Is it normal that the railway line suddenly stops at Sedan ?
LowCountries(2).jpg
The AA gun will be on the Schiphol Airfield hex in the next update and the railway will go on by Sedan in the next update. Thanks.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Both guns fixed in the next update. Thanks
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Thanks to Wurschtmaxe - Netherlands Air Force Prototypes
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
6 Lancaster types with sound and bomb animations
By Wurschtmaxe and PHCAS
The Manchester, 2 engine pre-Lancaster
By Wurschtmaxe
By Wurschtmaxe and PHCAS
The Manchester, 2 engine pre-Lancaster
By Wurschtmaxe
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terminator
- Field Marshal - Elefant

- Posts: 5990
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- Location: the land of freedom
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terminator
- Field Marshal - Elefant

- Posts: 5990
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
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terminator
- Field Marshal - Elefant

- Posts: 5990
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.035
Low Countries
The railway tracks are not sufficiently developed to allow proper movement of the railguns:
impossible to go west :
the railway stops abruptly in Bastogne :
The railway tracks are not sufficiently developed to allow proper movement of the railguns:
Last edited by terminator on Sun Dec 29, 2019 8:40 am, edited 1 time in total.
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terminator
- Field Marshal - Elefant

- Posts: 5990
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom


