Effect of dead leader or new government

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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Hendricus
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 303
Joined: Mon Oct 23, 2017 12:05 pm

Effect of dead leader or new government

Post by Hendricus »

It would have effect on diplomatic relations when a leader dies or a new government replaces the old one. For better or for worse. Allies can claim they are the new leader and war errupts or accept becoming a client, this too can work two ways. War can stop because the fight was never against the people but against the tyrant. All kind of schemes are possible with a new ruler. How do the players think of such events ?
lostangelonline
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
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Re: Effect of dead leader or new government

Post by lostangelonline »

Well I don't recall a historic event where a nation achieved peace in an ongoing war specifically because their ruler died (only defeat).

On the other hand, many wars started against a nation immediately after their ruler died, because usually the new ruler/government has a weaker hold over its nation at the beginning of their rule. So I completely agree with you that there should be penalties/bonuses related to length of ruler reign (CK2 has it), to make the game more realistic and encourage enemies to attack when a ruler dies. If they make this possible, devs can also add intrigue options like support in-fight to increase chances that a ruler is assassinated by a rival faction.

PS: reign length penalties/bonuses will indeed also increase difficulty of an ongoing war, increasing chances of immediate defeat and peace requested due to death of ruler. Anyway a great idea Hendricus.
Maker of "Realistic Stone Age" DoM mod
Hendricus
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 303
Joined: Mon Oct 23, 2017 12:05 pm

Re: Effect of dead leader or new government

Post by Hendricus »

lostangelonline wrote: Mon Nov 04, 2019 12:39 pm Well I don't recall a historic event where a nation achieved peace in an ongoing war specifically because their ruler died (only defeat).

On the other hand, many wars started against a nation immediately after their ruler died, because usually the new ruler/government has a weaker hold over its nation at the beginning of their rule. So I completely agree with you that there should be penalties/bonuses related to length of ruler reign (CK2 has it), to make the game more realistic and encourage enemies to attack when a ruler dies. If they make this possible, devs can also add intrigue options like support in-fight to increase chances that a ruler is assassinated by a rival faction.

PS: reign length penalties/bonuses will indeed also increase difficulty of an ongoing war, increasing chances of immediate defeat and peace requested due to death of ruler. Anyway a great idea Hendricus.
Personal grudges , love interest or ethnicity all come to mind. The new leader or government can end the war just because the former leader started it. Thanks for your warm words.
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