Disorder and Cohesion Stacking Effects?

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
Post Reply
Schweetness101
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 928
Joined: Tue Nov 29, 2016 6:12 am

Disorder and Cohesion Stacking Effects?

Post by Schweetness101 »

I'm sure this has been answered before, and it's probably somewhere in the manual, but searching the manual for it is hard because the terms "cohesion" and "disorder" come up all over the place, including on the sidebar, so it's hard to ctrl-f for them lol, so I thought I would just ask.

Do the effects of cohesion levels (steady, disrupted, fragmented) stack with those from terrain debuffs (moderately and severely disordered, etc...)?

As in, would a disrupted heavy infantry unit standing in moderately disordering rough terrain have some kind of doubled up combat disadvantage, or is it just whichever is worse?
My Mods:
Ancient Greek https://www.slitherine.com/forum/viewtopic.php?p=977908#p977908
Dark Ages Britain https://www.slitherine.com/forum/viewtopic.php?t=106417
Anarchy (Medieval) https://www.slitherine.com/forum/viewtopic.php?p=987488#p987488
melm
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 820
Joined: Sat Sep 29, 2012 9:07 pm

Re: Disorder and Cohesion Stacking Effects?

Post by melm »

The simple answer is no. Just pick whichever is worse. Disrupted is worse than moderately disordered.
miles evocatus luce mundi
Post Reply

Return to “Field of Glory II”