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essentially yes but the 1 MU no wheel applies.Blathergut wrote:I post this to also confirm that it is legal and effective. Am still not 100% clear on column moves. So am hoping for some ideas/clarification/confirmation that this is legal and "works." I know Madcam you were sort of asking something similar with your LH whell charge thingie.

Slightly more subtle than that.MikeK wrote:More exactly, you can't wheel in a flank charge if you START the charge within 1 MU of the target.Keith wrote:So you can't do it as you can't wheel if within 1MU of the enemy when executing a flank charge , is that correct ?

It does prevent the charge if the unit is already fighting to its front with no 'spare' ranks out the back, which is the case depicted at the top of this thread.nikgaukroger wrote:You cannot qualify as a flank charge if you wheel within 1 MU in the charge, however, it does not prevent a charge it would just mean that the charge is not counted as a flank charge but as if fighting a front rank base.


Not quite.Blathergut wrote:Guys....IS the MF 4pak move, as shown, where the front base wheels (did start more than 1MU from Romans), how you actually execute a column wheel?

It looks to me as though he did do the wheel in the correct way. If you compare the positions of the bases relative to the cavalry BG, you can see that the front base wheeled on its front corner and the rest of the BG has moved up into contact with its rear corner.hammy wrote:Not quite.Blathergut wrote:Guys....IS the MF 4pak move, as shown, where the front base wheels (did start more than 1MU from Romans), how you actually execute a column wheel?
The point the column wheels will be the front inside corner. You have effectively done the wheel on the rear corner. If you wheel 90 on the front corner there will still be 10mm of the Roman base in front of you so you would be OK to charge.
If the MF are more than 1 MU from the legionaries (and in this picture it looks to me to be that they aren't) then this 'tactic' would work. The 1MU is not the distance that has to be moved to contact, it is the closest point between.
Ah, I see what you are saying.lawrenceg wrote:It looks to me as though he did do the wheel in the correct way. If you compare the positions of the bases relative to the cavalry BG, you can see that the front base wheeled on its front corner and the rest of the BG has moved up into contact with its rear corner.hammy wrote:Not quite.Blathergut wrote:Guys....IS the MF 4pak move, as shown, where the front base wheels (did start more than 1MU from Romans), how you actually execute a column wheel?
The point the column wheels will be the front inside corner. You have effectively done the wheel on the rear corner. If you wheel 90 on the front corner there will still be 10mm of the Roman base in front of you so you would be OK to charge.
If the MF are more than 1 MU from the legionaries (and in this picture it looks to me to be that they aren't) then this 'tactic' would work. The 1MU is not the distance that has to be moved to contact, it is the closest point between.

Are you sure about that? The bases are only 20mm deep and 1MU is more than a base depth. I can't see how they were more than 1MU away at the start of the charge.Blathergut wrote:Yes, it was 1MU from the Romans once they charged in.
Yes, that does look correct when I look carefully.Yes, did wheel on the front corner and then charged forward to hit the back half of the rear Roman.


hammy wrote:Are you sure about that? The bases are only 20mm deep and 1MU is more than a base depth. I can't see how they were more than 1MU away at the start of the charge.Blathergut wrote:Yes, it was 1MU from the Romans once they charged in.Yes, that does look correct when I look carefully.Yes, did wheel on the front corner and then charged forward to hit the back half of the rear Roman.

I don't have my rules with me but why couldn't the expansion be 2 deep? As 8 elements in a 5 wide formation 1 of the back row is a single file, but does that have to be the expanded rank element? It's a legal formation for the gap to be say be where the general is and can't the other elements shuffle their locations in an expansion?deadtorius wrote:Easiest way to counter that move would be for the Romans to expand by one base earlier so your charge would hit head on.
On the upside it reduces the Roman dice for combat since it would be only 1 base deep there.