Hey everyone, I'm taking a small break from OOB as I'm playing Fantasy General 2 at the moment. The game is interesting but as it's a brand new release it comes with lot of issues. There are some very good ideas as well and I was hoping to share some of them. For this topic I would like to add "Movement skill" to OOB.
This feature allows you to press a key (it's M by default) when you have a unit selected and it turns off interaction with the Air layer. This means you can move your ground unit under the enemy air unit. After the movement of your unit is complete, the movement skill mode ends allowing you to target enemy air units again.
This would be a great addition to OOB. What do you think?
Movement skill
Moderators: Order of Battle Moderators, The Artistocrats
Movement skill
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
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terminator
- Field Marshal - Gustav

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- Location: the land of freedom
Re: Movement skill
Maybe this feature (Movement of ground AA unit blocked by enemy a/c): https://www.slitherine.com/forum/viewto ... 72&t=92481
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conboy
- Lieutenant Colonel - Fw 190A

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Re: Movement skill
I discovered recently that a strategic bomber positioned over a ground unit can prevent a fighter or tac bomber from attacking that ground unit. Apparently bomber takes precedence over the other types of aircraft. All of this sort of made sense until you factor that in. I can conceptualize how fighters might keep other fighters and tac bombers away from a ground unit, but not how bombers could keep them away. Maybe bombers could fly above the fighters to attack ground units. Or maybe it's just too daggom complicated to code. Devs should make it so any aircraft can attack a ground unit no matter what aircraft is positioned above it (unless attackers inadvertently left an attacking aircraft positioned upon the ground unit.)
conboy
conboy
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GabeKnight
- Lieutenant-General - Karl-Gerat 040

- Posts: 3710
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Re: Movement skill
@Mojko: Maybe I didn't understand correctly, but otherwise I'd agree with terminator that using the "Ctrl" button for ground movement is good enough for me.
(The may be some rare cases where that's not applicable, though. Like two rows of air units around the ground target or something similarly rare/improbable... if you have an example, conboy, please post a screenshot of the combat situation)
Please note that although that statement's true for units in the fighter class, all tac. and strat. bombers can "push" any enemy air units away to attack the ground unit beneath.
(The may be some rare cases where that's not applicable, though. Like two rows of air units around the ground target or something similarly rare/improbable... if you have an example, conboy, please post a screenshot of the combat situation)
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conboy
- Lieutenant Colonel - Fw 190A

- Posts: 1169
- Joined: Sun Apr 09, 2017 4:18 pm
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Re: Movement skill
GabeKnight,
I am corrected. Thank you!
conboy
I am corrected. Thank you!
conboy
