Pike POA table Question

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
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Schweetness101
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Pike POA table Question

Post by Schweetness101 »

Hello, the POA table entries for melee and impact for pikes look like this:

https://imgur.com/sgXzjB5
https://imgur.com/JEhq3mq

but I am a little bit confused about the wording.

Are these stacking and the pikes can get up to +200? So you are getting the first 100 from having at least 3 ranks and not being fragmented or severely disordered, and you get the second 100 from having the full ranks and being steady, where steady is:

"A unit is only STEADY for combat purposes if it is neither Disrupted, Fragmented or Broken, nor Moderately or Severely Disordered"

?


thanks
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MikeC_81
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Re: Pike POA table Question

Post by MikeC_81 »

These are indeed stacking modifiers. Within the game, the 2nd PoA modifier is known as "deep pike".

It is also important to note that unlike other PoA modifiers in the game, this one is unique to close combat troops in that they degrade with casualties. Deep Pike is actually 100 PoA x % strength of the back rank. Pike is similarly modified as a percentage of the first 3 ranks still intact.
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http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093

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https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
Schweetness101
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Re: Pike POA table Question

Post by Schweetness101 »

cool thanks!
My Mods:
Ancient Greek https://www.slitherine.com/forum/viewtopic.php?p=977908#p977908
Dark Ages Britain https://www.slitherine.com/forum/viewtopic.php?t=106417
Anarchy (Medieval) https://www.slitherine.com/forum/viewtopic.php?p=987488#p987488
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