For experienced Kn commanders the answer will probably be "a spare Kn base in the rear rank in case we take casualties"ethan wrote:Think about it from an AP perspective and it is pretty awful.DaiSho wrote: Disregarding points, if you go into contact with Cataphracts, you go in two deep, so in melee you get two dice. With knights you go in one deep so you get two dice (naturally, you'll need twice as many Cataphracts to deal with the same frontage of Knights, so you're going to be 'out pointed'). On impact you're going to be disadvantaged, but it's not a totally lost cause. Additionally, you lose your combat dice at half the rate he loses his.Ian
For 2 melee dice of superior catpharacts you pay 36-40 AP
For 2 melee dice of heavily armored knights you pay 23-26 AP
So what is the knight army getting for their extra 13-17AP a file?
For the price of 8 drilled superior cataphracts (320AP) you could get 12 Knights plus 8AP. So the knights could face off those 2 BGs with 3 of their own, each of their BGs with an element in reserve and still have an overlap!
So for me at least, the "you lose dice more slowly" things is pretty illusory.
In an open competition though you can't just focus entirely on "what happens if I come up against x", though a plan B for X is a good idea.
So the issue might be whether cataphract armies are sufficiently better than Kn armies against all comers to make up for their weakness head on against Kn.




