Lusitanian Depravity

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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Blathergut
Field Marshal - Elefant
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Lusitanian Depravity

Post by Blathergut »

Not an easy start! Like the Spanish need any more hits to loyalty!

As others have asked, please add in a 'leader assassination' choice!! 8) (Or at least have him send out invites! :wink: )

It does, however, definitely change the start of your game! It maybe would be nice if there was some sort of counter-balance.
06 Lusitanian Depravity.jpg
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vakarr
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Re: Lusitanian Depravity

Post by vakarr »

Restart the game, you will get a different leader
Blathergut
Field Marshal - Elefant
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Re: Lusitanian Depravity

Post by Blathergut »

Oh, I know that. I just found it humourous that he was the starting leader. Nowhere to go but up from him! :D
Lukew
Corporal - 5 cm Pak 38
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Re: Lusitanian Depravity

Post by Lukew »

Depraved leaders could be rather fun. Rome had plenty of them as one example. I agree an assassination/coup feature would be a wonderful addition even if your benevolent and wise ruler could be replaced with be depraved and genocidal maniac. A much greater likelihood when your civilization becomes decadent. That said your depraved, genocidal maniac could be a military genius (even better if rulers can be allowed into the command pool) or he could be a genius at administration or trade. He just likes his orgies and kills a lot of people! :D
loki100
Major-General - Tiger I
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Re: Lusitanian Depravity

Post by loki100 »

if you get your state to Decadent, you get some spectacular rulers with traits that would have embarrased Caligula. They also die more often - and in entertaining ways
devoncop
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Re: Lusitanian Depravity

Post by devoncop »

Lukew wrote: Sat Aug 03, 2019 12:58 pm Depraved leaders could be rather fun. Rome had plenty of them as one example. I agree an assassination/coup feature would be a wonderful addition even if your benevolent and wise ruler could be replaced with be depraved and genocidal maniac. A much greater likelihood when your civilization becomes decadent. That said your depraved, genocidal maniac could be a military genius (even better if rulers can be allowed into the command pool) or he could be a genius at administration or trade. He just likes his orgies and kills a lot of people! :D
How I cheered when my totally imbecilic leader of the Bactrians was killed aged 35 after a mob(understandably) beat both him and him bodyguard to death in the square of the Capital city :D

Genuine event.

I am totally opposed to players being able to assassinate or remove incompetents by choice. Nations have all had their share of idiots ( and some still do !) It is how you mitigate that.
julianbarker
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Re: Lusitanian Depravity

Post by julianbarker »

I agree. Players should not be able to manipulate heir ruler or generals just because they don't like the characteristics. That's just how things are.

But depraved leaders should be more likely to be removed by coups, assassination, mobs etc. just like real life.
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