Province Capital

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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Jagger2002
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
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Province Capital

Post by Jagger2002 »

How can we determine the capital of a province which we don't possess? For example, the Sarmatians have 3 of the 7 regions of the Hierasia Province. However with Fog of War in place, I don't know which of the remaining 4 regions is the capital of the Province. Which of those 4 regions controlled by the Germans is the capital of the province?
loki100
Major-General - Tiger I
Major-General - Tiger I
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Re: Province Capital

Post by loki100 »

Jagger2002 wrote: Wed Jul 17, 2019 1:59 am How can we determine the capital of a province which we don't possess? For example, the Sarmatians have 3 of the 7 regions of the Hierasia Province. However with Fog of War in place, I don't know which of the remaining 4 regions is the capital of the Province. Which of those 4 regions controlled by the Germans is the capital of the province?
problem is it is situational and will depend on how the province was formed.

In this case its available once you have 4 regions and (I think) goes to the region with the highest culture production. But every time that province is formed, it could be from a different group of the 4 regions?
WhapXI
Private First Class - Wehrmacht Inf
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Re: Province Capital

Post by WhapXI »

I believe the only way to be sure is to check each region for the "Governor's Palace" culture building. If you can't see this due to fog of war, you can't really be sure.

Be aware that the province capital isn't fixed. As long as you control more than half of the provinces in the region you can create the province. In your example, the Sarmatians could take any of the German provinces, and the Germans would lose the province control, provincial unit, resource pooling, etc, and the Sarmatians would have the option to create the province. The capital would be whichever region is outputting the most culture for them.
Pocus
Ageod
Ageod
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Re: Province Capital

Post by Pocus »

FOW don't mask buildings though
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