Field of Glory Renaissance Wars & Napoleonic Wars announ
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Field of Glory Renaissance Wars & Napoleonic Wars announ
Field of Glory Renaissance Wars and Field of Glory Napoleonic Wars announced!
Welcome to the forum! Here is the full press release.
In February 2008 Slitherine Software and Osprey Publishing launched a new Wargaming rules set for playing ancient and medieval battles that took the gaming world by storm. On forums and at events interest was immense and first year sales exceeded all expectations. Now Slitherine are pleased to announce that development has already begun on two new periods in the Field of Glory series that should prove equally exciting for the wargaming community.
Field of Glory Renaissance Wars and Field of Glory Napoleonic Wars are being developed to the same stringent criteria as Field of Glory: Ancient and Medieval by a team of wargaming experts including many of the original writers of the previous volume. They will have the same combination of challenging, but not overwhelming complexity and exciting playability as well as retaining the same high production values as before.
Field of Glory Renaissance Wars is being designed to allow players to concentrate on realistic deployments and battlefield tactics of the early modern era capturing the atmosphere of battles ranging from the Italian Wars of the early sixteenth century through to the conflicts of the standing armies at the end of the seventeenth century, not only in Europe but around the world. The rules will bring to the tabletop exciting battles of massed pike, flaming arqebus’s and armoured cavalry charges as gunpowder slowly superseded lance and sword.
Field of Glory – The Napoleonic Wars enters the ever-popular Napoleonic era as a game designed to accurately reflect the reality of conflict in an age of colourful uniforms, muddy battlefields, volleys of musketry, cannon barrages and bloody cavalry charges. It covers a broad period from the beginning of the 1st Coalition against the French revolutionary armies in 1792, and ending with the 7th coalition and the final defeat of Napoleon at Waterloo in 1815.
JD McNeil, Director of Slitherine Software commented:
“Field of Glory: Ancient and Medieval has been a tremendous success that has re-invigorated the wargaming community playing this period. I am convinced that the same combination of wargaming expertise, enthusiasm and commitment coupled with the professionalism and high production values of Osprey Publishing should ensure a similar level of success for these two new products. We have a lot of work to do before launch but I’m looking forward to it!”
Welcome to the forum! Here is the full press release.
In February 2008 Slitherine Software and Osprey Publishing launched a new Wargaming rules set for playing ancient and medieval battles that took the gaming world by storm. On forums and at events interest was immense and first year sales exceeded all expectations. Now Slitherine are pleased to announce that development has already begun on two new periods in the Field of Glory series that should prove equally exciting for the wargaming community.
Field of Glory Renaissance Wars and Field of Glory Napoleonic Wars are being developed to the same stringent criteria as Field of Glory: Ancient and Medieval by a team of wargaming experts including many of the original writers of the previous volume. They will have the same combination of challenging, but not overwhelming complexity and exciting playability as well as retaining the same high production values as before.
Field of Glory Renaissance Wars is being designed to allow players to concentrate on realistic deployments and battlefield tactics of the early modern era capturing the atmosphere of battles ranging from the Italian Wars of the early sixteenth century through to the conflicts of the standing armies at the end of the seventeenth century, not only in Europe but around the world. The rules will bring to the tabletop exciting battles of massed pike, flaming arqebus’s and armoured cavalry charges as gunpowder slowly superseded lance and sword.
Field of Glory – The Napoleonic Wars enters the ever-popular Napoleonic era as a game designed to accurately reflect the reality of conflict in an age of colourful uniforms, muddy battlefields, volleys of musketry, cannon barrages and bloody cavalry charges. It covers a broad period from the beginning of the 1st Coalition against the French revolutionary armies in 1792, and ending with the 7th coalition and the final defeat of Napoleon at Waterloo in 1815.
JD McNeil, Director of Slitherine Software commented:
“Field of Glory: Ancient and Medieval has been a tremendous success that has re-invigorated the wargaming community playing this period. I am convinced that the same combination of wargaming expertise, enthusiasm and commitment coupled with the professionalism and high production values of Osprey Publishing should ensure a similar level of success for these two new products. We have a lot of work to do before launch but I’m looking forward to it!”
Interesting!
I read FoG and whilst it didn't inspire me to paint another Ancients army, I liked the style of the rules and the presentation/organaisation of the rules.
Can you tell me anything about FoG Napoloenics regarding Scale, Unit Size and Basing?
Also interested in ECW (have several armies ready paint when I find the right rules set!) Same questions: Scale, Unit Size and Basing.
Thanks
David W
I read FoG and whilst it didn't inspire me to paint another Ancients army, I liked the style of the rules and the presentation/organaisation of the rules.
Can you tell me anything about FoG Napoloenics regarding Scale, Unit Size and Basing?
Also interested in ECW (have several armies ready paint when I find the right rules set!) Same questions: Scale, Unit Size and Basing.
Thanks
David W
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Format of the supplement books will be tricky. If you do a by campaign year style supplement, then you will have key information about both large and small countries spread over several books.
I would prefer a country oriented supplement style with all the years for a single country in the same book. So you wouls have nationality supplements. A French supplement, a Russian supplement and etc for the major countires. Of course you would expect several countries to be gathered together in the same supplement. Examples may be a Scandinavian book, A Pro-French German Sattes books, a Pro-British and Prussian book, etc.
The vast marketing benefit for using nationality books would be their stand alone ability for the gamer as a great data packed resource.
I would prefer a country oriented supplement style with all the years for a single country in the same book. So you wouls have nationality supplements. A French supplement, a Russian supplement and etc for the major countires. Of course you would expect several countries to be gathered together in the same supplement. Examples may be a Scandinavian book, A Pro-French German Sattes books, a Pro-British and Prussian book, etc.
The vast marketing benefit for using nationality books would be their stand alone ability for the gamer as a great data packed resource.
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I'm enthustiatic because, as Ancient and Medieval FoG is very very good, I guess it will be the same for Napoleonic one.
I hope that this is the opportunity to have some good rules used in many countries and not a lot of players playing different rules (es. Shako, Grande Armee, POW, Empire) and so if possible also some tournaments.
My personal suggestion is to include in the army list books some army list relative to some battle (for example Austerlitz) of campaign (for example in Russia).
It could be great also for Ancient and Medieval FoG (for example army lists relative to Alexandere campaign or 100 YW).
Sergio
I hope that this is the opportunity to have some good rules used in many countries and not a lot of players playing different rules (es. Shako, Grande Armee, POW, Empire) and so if possible also some tournaments.
My personal suggestion is to include in the army list books some army list relative to some battle (for example Austerlitz) of campaign (for example in Russia).
It could be great also for Ancient and Medieval FoG (for example army lists relative to Alexandere campaign or 100 YW).
Sergio
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Field of Glory Renaissance Wars and Field of Glory Napoleoni
Reagrding the books
I Also think books based on campaigns would be very good for Napoleonics in general. Even if a player chose not to use Fog Nap I'm sure they would find that format useful. Nothing against National lists Rudy but a camapign format would add context for the reason army X was configured this way on that particular year.
I Also think books based on campaigns would be very good for Napoleonics in general. Even if a player chose not to use Fog Nap I'm sure they would find that format useful. Nothing against National lists Rudy but a camapign format would add context for the reason army X was configured this way on that particular year.
madmike111 wrote:It would be nice if the Napoleonic army books went more along the lines of Flames of War stype than FOG.
What I mean is to go into much more detail, maybe a single army book per nation with very detailed painting guides and information on the types of figures to put into a unit.

I like the FOW idea, but I think rather than the nation list could be for campaigns or time slots rather than just nations. Early days yet though. I supoose the Ospreys already give a lot of detail on the troop types. I would say it would be nice to see 15mm figures more in the picture though.
Just a thought

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I hope that it is fair to assume that all options are open for the way in which the supplements are generated. Each has advantages, to be fair. If generating a wish list - that is also likely to generate significant sales! - then I would have thought the main rules could include the forces and background to one campaign, preferably a popular one, say Peninsular.
Then further campaign supplements could be generated in the broad style of ancients but with a narrower focus. Russian campaign, early Italian, Austerlitz, War of Liberation, Waterloo (if you like ABBA), Egypt campaign, and then - at the risk of causing apoplexy amongst others who are period fanatics - perhaps to other conflicts with similiar strategic methods - linear stuff perhaps as early as seven years war or French Indian wars.
This issue is one that reflects the need to be considered before the rules testing completes I would think because if the rules will be entirely 1808-1815 then they will not need a variety of other issues which would only be relevant for the earlier period.
Although I am signed up for Beta testingI have no printer until monday so all this may be pointless waffle covered in the beta brief, in which case - sorry!
Then further campaign supplements could be generated in the broad style of ancients but with a narrower focus. Russian campaign, early Italian, Austerlitz, War of Liberation, Waterloo (if you like ABBA), Egypt campaign, and then - at the risk of causing apoplexy amongst others who are period fanatics - perhaps to other conflicts with similiar strategic methods - linear stuff perhaps as early as seven years war or French Indian wars.
This issue is one that reflects the need to be considered before the rules testing completes I would think because if the rules will be entirely 1808-1815 then they will not need a variety of other issues which would only be relevant for the earlier period.
Although I am signed up for Beta testingI have no printer until monday so all this may be pointless waffle covered in the beta brief, in which case - sorry!

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I hope that the rule will be very fast tested, and very fast adapted for PC, as Field of Glory Ancient battles. If interrested by the Fog napoleonic adaptation idea, take a look here : viewtopic.php?p=123692#123692
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FOG Napoleonics
Great - now how soon can we buy it!


Visit my FOG Ancients blog at http://philbancients.blogspot.com
Visit my Napoleonics blog at http://6mmnapoleonics.blogspot.com
Visit my Napoleonics blog at http://6mmnapoleonics.blogspot.com
It comes...
Coming soon...
I have founded some little tips in editor, with xml files, that will makes the modding work more faster than I thought. The mod will be ready, I think, one or 2 week after "Rise of Rome" extension will be awailable.

I have founded some little tips in editor, with xml files, that will makes the modding work more faster than I thought. The mod will be ready, I think, one or 2 week after "Rise of Rome" extension will be awailable.
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I hope the army lists and the rules research are considerably better than the dreadful cover artwork.
As far as the Austrian Grenadiers are concerned, the bearskins are wrong, the packs are wrong and the muskets are wrong.
All the information required to do this properly is in Osprey Warrior 24, which I wrote 13 years ago.
This has been recently reprinted by Osprey as, due to a sharp exchange, there is no-one to write an Austrian tactics book. 




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Always the bane of anyone treading in Napoleonics rule sets that a million people zero in on the trivial.DaveHollins wrote:I hope the army lists and the rules research are considerably better than the dreadful cover artwork.As far as the Austrian Grenadiers are concerned, the bearskins are wrong, the packs are wrong and the muskets are wrong.
All the information required to do this properly is in Osprey Warrior 24, which I wrote 13 years ago.
This has been recently reprinted by Osprey as, due to a sharp exchange, there is no-one to write an Austrian tactics book.
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I didn't actually look too closely - the cuffs are wrong too. If you are not bothered about being reasonably accurate, you might as well play fantasy games.hazelbark wrote:Always the bane of anyone treading in Napoleonics rule sets that a million people zero in on the trivial.DaveHollins wrote:I hope the army lists and the rules research are considerably better than the dreadful cover artwork.As far as the Austrian Grenadiers are concerned, the bearskins are wrong, the packs are wrong and the muskets are wrong.
All the information required to do this properly is in Osprey Warrior 24, which I wrote 13 years ago.
This has been recently reprinted by Osprey as, due to a sharp exchange, there is no-one to write an Austrian tactics book.

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I was interested to see Bob Coggins'post on TMP - he was the designer of Napoleon's Battles and it seems there may be some copyright violations involved here, which is in itself potentially not great. Likewise, he notes that NB was the only system using unit ratings - now also adopted by FoG. While there is no copyright in an idea, one can only wonder how accurate theor unit ratings are going to be, if they cannot get basic uniform details right from theor own output?
As I said, if you do not attempt to get reasonably close to historical accuracy, you might as well play fantasy wargames.

As I said, if you do not attempt to get reasonably close to historical accuracy, you might as well play fantasy wargames.
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So you signed up to troll here. Nice.DaveHollins wrote:I didn't actually look too closely - the cuffs are wrong too. If you are not bothered about being reasonably accurate, you might as well play fantasy games.hazelbark wrote:Always the bane of anyone treading in Napoleonics rule sets that a million people zero in on the trivial.DaveHollins wrote:I hope the army lists and the rules research are considerably better than the dreadful cover artwork.As far as the Austrian Grenadiers are concerned, the bearskins are wrong, the packs are wrong and the muskets are wrong.
All the information required to do this properly is in Osprey Warrior 24, which I wrote 13 years ago.
This has been recently reprinted by Osprey as, due to a sharp exchange, there is no-one to write an Austrian tactics book.
First impressions are important, so if they cannot get basic artwork right, what will the rules/army lists look like?
Unless you are physically on a battlefield, with the knowledge of a person of that time and a whole host of other factors it is all fantasy. Anyone who says a game replicates history is fooling themselves. Reality is a very different thing.
Go troll away.