
Below is a screenshot from the stock Sandstorm> Halfaya Pass, some of the Germans are sandy, so how can I import them into the Editor?
(The Allied units in Halfaya are dark green so I presume they can never be given sand camo?)

Moderators: The Artistocrats, Order of Battle Moderators
Thanks mate, I saw the thread but it runs to 15 pages of pure geekery and scared me off.GabeKnight wrote: ↑Fri Mar 22, 2019 10:23 pm See this link/screenshot how to assign skins to units:
http://www.slitherine.com/forum/viewtop ... 98#p724198
Use can use triggers in the editor and/or add new skins, too (same thread).
Thanks mate, I'll have a crack at it.
"Aggression" = 100 => Kamikaze ?PoorOldSpike wrote: ↑Sun Mar 24, 2019 4:13 am Incidentally, what effect does the "Aggression" rating have on AI units?
Why don't we simply leave it set on the maximum 100 so that we get a good hard fight?
What reason is there to set it lower such as 75 or 50 etc?
Thanks, yes, we have to find out which other units can be given new skins by trial and error.Tempest555 wrote: ↑Mon Apr 22, 2019 5:03 am No there are some vehicles in the Japanese, British and American lineup that changing skins doesn't work.
German vehicles got all the love so they work.
As far as I can tell, no, unless there are mods around that I haven't heard of.