[Gameplay Bug][capped AI repairs with higher difficulties][New]

Moderators: The Artistocrats, Order of Battle Moderators

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GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3710
Joined: Mon Nov 27, 2017 10:24 pm

[Gameplay Bug][capped AI repairs with higher difficulties][New]

Post by GabeKnight »

I don't know why I didn't think of this as a "bug" before: even with higher difficulties, the AI should be able to repair to full health - depending on the difficulty setting. Right now no AI unit can repair beyond 10 HP.

Also, but I'll leave it open to discussion: AI factions that are allied to the human player should not have HP > 10 with higher diffulties IMO.
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