goose_2 wrote: ↑Sun Mar 31, 2019 7:51 pm
I am staying on top of these posts. (I am hoping to hear from hurly soon as he loves Afrika Korps)
Well Old Friend your hope to hear From me will Not be hopeless.
Ok on the other side I have Bad News for your obviously Non Stop Drive to Conquer the whole World. Just Not in a 2 Front War, your Never quenched Thirst for Warmongering culminates in an Schizoid 3 or probably soon 4 Front War that takes All Actions and Counteractions From all Kind of Allied, Axis, Italian and what Not Forces in a unprecedented Campaign against ehm probably yourself. Besides taking Care of a Regular Job a huge Family in Double Digit Numbers und Part Time praying at the Church. Is there also some Time to eat and sleep in between ?
Im Not such a Talented Multitasking Performer so I concentrate on the few unimportant Things in Life, like Fighting Climate Change and other Things you don't think are existing as we speak.
I'm very busy right Now doing this, so sorry I just can't find a lot of spare Time smashing Virtual Armies.
Nonetheless I have some Archived Advice for your Afrika Quest.
You are Playing on Rommel Difficulty with half the Amount of Prestige ? Right. And you want to do it according to the Italian Challenge Rules, with all Stuff you get Awarded along your ways, but only purchases From the Italian Stock.
Mm i can Not Crunch the Numbers how hard the Low Prestige will bite especially Early on and what Kind of Units you can afford and when, but if you Need Ideas which Italian Stuff has enough Punch to Go all the way you wanna look here
http://www.slitherine.com/forum/viewtop ... 14#p643014
These linked Replays of the Aftermath are I Think in Regular Rommel Rules and without your seif imposed only 2 Units of a kind Rule
Ground Rules
German Units are not allowed and sold off during the next Deployment Phase so at least the Prestige is not lost
Only Exception are Scenarios where German Units are awarded during the Scenario then they participate til the End of said Scenario (eg Dash to the Wire and the First Scenario as you can not sell the German Units in a Deployment Phase there)
Awarded SE Units are sold off immediately, so basically it's not only Italian Units and Allied Captured Units it's also being short of up to 5 SE Unit Slots
Captured Allied Stuff can stay around, but not upgraded as they would become German Units then
(so the Crusader Tank remains what it is, just like the Grant, the Matilda, the Churchill, the Spitfire and the Firefly)
I can buy additional but only from the Italian Weapons Stack
Still I Think the Difficulty is comparable even with the need of a Bit of Adjusting.
At least it might give you Ideas, what is a worthy Addition and what Not.
Just From the Top of my Head I would have given you the Advice to get 1 or even 2 (even if it takes a disband of lesser Units) of These Italian 90mm AA Guns (the medium ones probably Work also if Prestige is Really tight)
They are made for that Ras'al'secondo'scenario as they are Bunker Busting Matilda Eating Units and Backed by Arty they don't even have to move faster than one hex coming from the South. So you can save the cost for a truck now and add it later on
Mute Point as you are already at Battleaxe which is Scenario 4.
Anyway without looking Into Details. If you don't want to gamble on the appearance of German SE Fighters (you get 1 in Dash to the Wire if you destroy the depots) the AA Guns will be a key on your quest. So get 1 better 2 as soon as possible and make sure they collect experience. They are Slow in their growth and Slow in Combat Mode, but they are Winners for you and your Regio Aeronautica