Pike / deep pike PoA

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
Geffalrus
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
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Re: Pike / deep pike PoA

Post by Geffalrus »

In general, I rather like MVP7's suggestions. I'd happily trade the square ability for a total point cost reduction for pike units. Spending those points on an extra unit to better guard flanks is a way better value in my opinion.

Additionally, casualties would make more sense if they had almost no effect up until a certain threshold, at which point they disabled the powerful Pike POA, dramatically decreasing the strength of the unit.
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