You have done the Italian Semovente M43 da 105/25 AT version :


Moderators: The Artistocrats, Order of Battle Moderators
Good idea, Mr. T, completely forgot about that unit. Yeah, sure, I'm gonna do it, and as it's using the same model, I'll basically just have to switch the textures and mod the unit pic a bit.terminator wrote: ↑Mon Feb 04, 2019 6:37 amWill you do the same thing with the German captured version of the Semovente M43 da 105/25 (StuG M43 mit 105/25 853 (i))
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With the above model it was "easy", because I had the model already exported with the Italians. Different/additional models would have to be rebuild in MAX (like all the others).terminator wrote: ↑Tue Feb 05, 2019 2:54 pm - If it is simple to change the Texture, have you think about making more Captured Units by modifying slightly the Texture ? In PanzerCorps there are many captured units that are often bonuses for hidden objectives.
I did the switch modes primarily for models that are (kind of) useless in their current state - in my opinion. Like AA units after there's no more enemy air. Or too weak arty units to purchase them otherwise. And to fill some gaps with infantry and rail units.terminator wrote: ↑Tue Feb 05, 2019 2:54 pm - Have you read this topic for PanzerCorps : http://www.slitherine.com/forum/viewtop ... 47&t=90178 ?
I think that it could be a good idea to make a switching model of the Panzer IIIN , an artillery model with short range (=2-3) for artillery support (not sure that it is a good idea for the Panzer IVD in OoB WW2).
terminator wrote: ↑Wed Feb 06, 2019 4:16 am Are you waiting for the next Official Patch 7.1.5 to release the "Gabe-Mod" v7.1.5 or will the "Gabe-Mod" v7.1.5 be released before the Official Patch 7.1.5![]()
True, but the v7.1.4 -> v7.1.6 patch is meant for fixing only. No new content.
It’s not complicated for textures at the end of the day. It is just trick. I can do it for other units if needed (I still need the unit mdb file)GabeKnight wrote: ↑Mon Feb 11, 2019 1:07 am Thanks again, Mr. T., great work with the German texture!!!
You should ask terminator in his thread about this, he's the expert in "reskinning"AndreyBacerage wrote: ↑Mon Feb 11, 2019 4:30 am Its possible that you create also soviet Infantry figures ? I hate the Vanilla japanese ones !
So far I can see - we dont have any soviet infantry figures in the game.You should ask terminator in his thread about this, he's the expert in "reskinning"
Shouldn't be that big of a problem IMO, as long as you can use some other nation's infantry figures as template.
But I'm definitely not doing it myself. Don't care actually; as I have no idea how they "should" look like anyways.
I mean, you basically just have to change the colour of the uniforms and some emblems or whatnot - then you've got yourself some Soviets. Or what is it exactly that you want? Some Wodka bottles in their hands?AndreyBacerage wrote: ↑Wed Feb 13, 2019 12:31 amSo far I can see - we dont have any soviet infantry figures in the game.You should ask terminator in his thread about this, he's the expert in "reskinning"![]()
Its possible to produce new figures ?
Change the colours - OK - but where are the original textures for all Infantry units - I dont find them ?I mean, you basically just have to change the colour of the uniforms and some emblems or whatnot - then you've got yourself some Soviets. Or what is it exactly that you want? Some Wodka bottles in their hands?
Haven't tried it, actually, but I don't see why it shouldn't be possible.AndreyBacerage wrote: ↑Wed Feb 13, 2019 4:40 am But completly new soviet uniforms with helmets, weapons etc arent possible ?