http://www.knology.net/~benrunyan/RKR-J ... y-Play.pdffirepowerjohan wrote:Good luck with the modding guys!
I do not have much time at the moment to test all myself but would enjoy (here on forum) an AAR or some report on how the mod is playing out in practice
Johan, here is a link to the aar that RKR58 put together for us a while back. If you want to upload it and place it on this forum, please feel free to do so
Since this aar was compiled, many more refinements have been made to the mod. Within the next few days, it should be released, together with supporting documents which detail the changes, explain why they were made and of course, the house rules!
Players who try the mod will find that the house rules, work very seamlessly with the mod, and after a few turns, it becomes second nature to follow them (e.g. only two air ground strikes per hex). Playing the mod without the house rules will quickly demonstrate why the rules are put in place.









