I have the bad habit of inventing stupid ideas... and also quite forgetful (I should drink more..
I'd like to collect our ideas into one place before they will be forgotten and lost in the depths of topics... If you agree and willing to share and/or recall your idea or something that has been mentioned somewhere, post it here (or a link to the discussing topic). I will list them in the first topic here, and the rest of the topic can be discussion. It can be a sticky later on if successful enough..
Let us dream about things freely here... maayyyyybe some of them will eventually interesting for the devs
1. Close support & light artillery related http://www.slitherine.com/forum/viewtop ... 99#p747724
- 1a. Heavy inf and efficiency loss http://www.slitherine.com/forum/viewtop ... 99#p747724
- 1b. StuGs are not tanks + close support http://www.slitherine.com/forum/viewtop ... 87#p743174
- 1c. Infantry support - Close support - Light Arty http://www.slitherine.com/forum/viewtop ... 87#p743174
2. Submarine, anti-sub, A/C related stuff http://www.slitherine.com/forum/viewtop ... 24#p754494
3. Heavy arty + slow repair http://www.slitherine.com/forum/viewtop ... 24#p754494
4. AT + Commandos - Hit & run trait (Movement after attack) http://www.slitherine.com/forum/viewtop ... 24#p754467
5. SP-AT Quick retreat, defensive http://www.slitherine.com/forum/viewto ... 84#p754315
6. Unreliable trait - discussion http://www.slitherine.com/forum/viewtop ... 64&t=83398
7. Engineers vs. Combat Engineers http://www.slitherine.com/forum/viewtop ... 63#p748492 + http://www.slitherine.com/forum/viewtop ... 24#p754467
8. Editor features, terrain, Bridges http://www.slitherine.com/forum/viewtop ... 74#p735228 + http://www.slitherine.com/forum/viewtop ... 69#p727096
9. Neutral faction, faction change, civilians http://www.slitherine.com/forum/viewtop ... 67#p691033
- 9b. Scenario editor + new triggers, faction change trigger http://www.slitherine.com/forum/viewtop ... 46#p738262
10. NoRetreat UNIT treat http://www.slitherine.com/forum/viewtop ... 52#p748362
11. Bridges, rivers and supply http://www.slitherine.com/forum/viewtop ... 52#p748362
- 11a. New distance and path based supply system http://www.slitherine.com/forum/viewtop ... 40#p750834
12. Land recon "land-radar" http://www.slitherine.com/forum/viewtop ... 0#p755480
Thanks for all of you!
Let me know what do you think. Nice day, everyone!





