Crash during custom game deployment phase

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Jagger2002
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 491
Joined: Sun Dec 07, 2014 7:31 pm

Crash during custom game deployment phase

Post by Jagger2002 »

I get a crash periodically during custom game deployment phase. Usually I am grabbing a unit from the bottom of the map and trying to lift it to the left. My mouse pointer will end up frozen on the extreme left center of the map. Here are the error codes I receive:

GetTile(unit->mTile.x, unit->mTile.y).unit==NULL && "Trying to enter an occupied tile" .\BattleMap.cpp(3420)

After clicking OK on the above error message, I get:

***Unhandled Exception! ExpCode: 0x80000003 ExpFlags:0 ExpAddress: 0x0050A35D Please Report!

When I click Ok on the second message, I am bounced out to the game opening screen.
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28411
Joined: Sun Dec 04, 2005 6:25 pm

Re: Crash during custom game deployment phase

Post by rbodleyscott »

Thanks for the report.

Could you post the error.log report from the time the game crashed please.

You will find it in

/Documents/My Games/FieldOfGlory2/

The vanilla error.log file is overwritten each time you open the game, but there should be a date-stamped version from the time of the crash.
Richard Bodley Scott

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Jagger2002
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 491
Joined: Sun Dec 07, 2014 7:31 pm

Re: Crash during custom game deployment phase

Post by Jagger2002 »

error20181007_222152.zip
(1.33 KiB) Downloaded 94 times
Ok, here you go. This is an old error file but it is the same type crash.
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28411
Joined: Sun Dec 04, 2005 6:25 pm

Re: Crash during custom game deployment phase

Post by rbodleyscott »

Jagger2002 wrote: Mon Oct 22, 2018 1:32 pm error20181007_222152.zip

Ok, here you go. This is an old error file but it is the same type crash.
Thanks, I will ask Pip to take a look.

The thing is that even if you were trying to drag a unit on top of another unit, the system ought to be able to handle that without crashing. Clearly there is a bug somewhere (either in the scripts or the engine).
Richard Bodley Scott

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Jagger2002
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 491
Joined: Sun Dec 07, 2014 7:31 pm

Re: Crash during custom game deployment phase

Post by Jagger2002 »

Ok, thanks. It doesn't happen very often now because I rarely do that move quickly anymore. although every now then, I get in a hurry and get the crash.
pipfromslitherine
Site Admin
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Re: Crash during custom game deployment phase

Post by pipfromslitherine »

I think I have found and fixed the issue. Thanks for reporting it and providing the data.

Cheers

Pip
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Jagger2002
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 491
Joined: Sun Dec 07, 2014 7:31 pm

Re: Crash during custom game deployment phase

Post by Jagger2002 »

Thanks Pip!
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