toska wrote: ↑Wed Oct 17, 2018 8:31 pm
well ... another topic, ArmyList.txt is not detected either
I have quickly tested this, and toska is right about the UI pictures. The original texture shows in the UI in the battle selection screen, and in the Force Selection screen UI picture. However, the correct modded texture does show in the UI picture frame during the actual battle. Strangely, I can't see any UI picture at all in toska's screenshot.
As for the ArmyList, I don't think the Global Mod system is designed to do that.
This is from the patch notes when Global Mods were introduced:
"Currently this only allows modded unit textures and squads file, and does not allow modded or new unit models or scripts to be included, so it is of very limited use. We hope to extend its functionality in due course. In the meantime the pre-existing modding system using custom folders will be more useful in most cases as it does allow everything to be modded for that custom module."
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.
Field of Glory II Medieval Scenario Designer.
FOGII TT Mod Creator
Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.