The campaign file : http://www.mediafire.com/file/5affq7rsp ... s.zip/file
Campaign Editor Bug
Moderators: Order of Battle Moderators, The Artistocrats
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terminator
- Field Marshal - Gustav

- Posts: 6115
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Campaign Editor Bug
This window blocks me the game and it's NOT a New Units Available
The campaign file : http://www.mediafire.com/file/5affq7rsp ... s.zip/file
The campaign file : http://www.mediafire.com/file/5affq7rsp ... s.zip/file
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terminator
- Field Marshal - Gustav

- Posts: 6115
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Campaign Editor Bug
It seems impossible to add an event having loaded my existing campaign :
(I have the impression that you must first add the Events and then add the Scenario)
No manual , no simple example (tutorial campaign), full of bugs
(I have the impression that you must first add the Events and then add the Scenario)
No manual , no simple example (tutorial campaign), full of bugs
Last edited by terminator on Wed Oct 17, 2018 2:47 pm, edited 1 time in total.
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GabeKnight
- Lieutenant-General - Karl-Gerat 040

- Posts: 3710
- Joined: Mon Nov 27, 2017 10:24 pm
Re: Campaign Editor Bug
Seriously, what's up with that? No possibility to close the window or to select my units that way. Had to quit the game and restart.
@terminator: Sorry, can't help you here, I haven't got a clue about the campaign editor.
@terminator: Sorry, can't help you here, I haven't got a clue about the campaign editor.
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terminator
- Field Marshal - Gustav

- Posts: 6115
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Campaign Editor Bug
I am not sure but this feature "New Units Available" was deleted for some time ?GabeKnight wrote: ↑Wed Oct 17, 2018 8:29 am Seriously, what's up with that? No possibility to close the window or to select my units that way. Had to quit the game and restart.
@terminator: Sorry, can't help you here, I haven't got a clue about the campaign editor.
US Engineers' 41 is NOT a "New Units Available", I can buy US Engineers' 42 !
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GabeKnight
- Lieutenant-General - Karl-Gerat 040

- Posts: 3710
- Joined: Mon Nov 27, 2017 10:24 pm
Re: Campaign Editor Bug
I'm also not sure whatever happened with that cool feature. But it's not "deleted" per se from the game. Still can be seen with freshly installed mods from time to time.terminator wrote: ↑Wed Oct 17, 2018 8:36 am I am not sure but this feature "New Units Available" was deleted for some time ?
My guess, it's more like the tutorial messages: once shown, won't show again (or something like that)
Whatever the fundamental reason behind this, within you campaign, the "new units" popup doesn't work at all as intended, even crashing the game, so to say.
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terminator
- Field Marshal - Gustav

- Posts: 6115
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Campaign Editor Bug
I have made a second test with my scenario Tunis. Same f...... window "New Units Available"
But I found "accidentally" a solution
After the briefing, do NOT close the window "Turn Overview", Purchase directly the first unit
The f...... window "New Units Available" and ("Turn Overview") disappeared
What I learnt today : It would seem that it is necessary to make things in a very precise order with the Campaign Editor so that it works more or less correctly
PS : there is a serious problem with the windows in this game !
But I found "accidentally" a solution
After the briefing, do NOT close the window "Turn Overview", Purchase directly the first unit
What I learnt today : It would seem that it is necessary to make things in a very precise order with the Campaign Editor so that it works more or less correctly
PS : there is a serious problem with the windows in this game !
Re: Campaign Editor Bug
The campaign editor should have never seen the light so far. It’s still a construction yard since PK. Too bad you are forced to use it instead of alternately editing the campaign files themselves like it was possible in the past.
*dreaming of better times*
*dreaming of better times*
