Mobs
Moderators: hammy, philqw78, terrys, Slitherine Core, Field of Glory Design, Field of Glory Moderators
IIRC Early Crusader mob are average and that is fine to provide rear support to average spear and crossbows.
Large BGs (10 bases) of mob are pretty good at pushing away enemy skirmishers on the flank. Even with no armour and no capabilities 10 bases of average troops are not easy to ignore for skirmishers.
Large BGs (10 bases) of mob are pretty good at pushing away enemy skirmishers on the flank. Even with no armour and no capabilities 10 bases of average troops are not easy to ignore for skirmishers.
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- Corporal - Strongpoint
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hammy wrote:Large BGs (10 bases) of mob are pretty good at pushing away enemy skirmishers on the flank. Even with no armour and no capabilities 10 bases of average troops are not easy to ignore for skirmishers.
but I suppose that if sitting on a flank, they'd also be a very inviting target for enemy mounted!
Well, real mounted are a problem but light horse aren't so badvingthorr wrote:hammy wrote:Large BGs (10 bases) of mob are pretty good at pushing away enemy skirmishers on the flank. Even with no armour and no capabilities 10 bases of average troops are not easy to ignore for skirmishers.
but I suppose that if sitting on a flank, they'd also be a very inviting target for enemy mounted!

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- Corporal - Strongpoint
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ahhh, I guess I was just thinking that the mob weren't of the same quality, simply because they were mob. what shallow elitist thinking of me, frowning down my nose at the mob.hammy wrote:IIRC Early Crusader mob are average and that is fine to provide rear support to average spear and crossbows.
so I guess mob would provide an good inexpensive way to support my line of spear and crossbow, without having to dish out the points for more spear and crossbow. I'm sold!
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- Corporal - Strongpoint
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aha! but then i could put some vulnerable-to-a-cavalry-charge looking mob on a flank, backed up by some knights ready to intercept whatever BG is foolish enough to charge the mob, and then . . .hammy wrote:Well, real mounted are a problem but light horse aren't so badvingthorr wrote:hammy wrote:Large BGs (10 bases) of mob are pretty good at pushing away enemy skirmishers on the flank. Even with no armour and no capabilities 10 bases of average troops are not easy to ignore for skirmishers.
but I suppose that if sitting on a flank, they'd also be a very inviting target for enemy mounted!

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- Administrative Corporal - SdKfz 251/1
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Mobs minies can be had in 25mm metal 30 to a bag from Old Glory. OG even has more than one period to choose from.
There's just something about the idea of a low, low points cost LARGE unit, wandering/milling around guarding the rear. Then there is the challenge of being the enemy and getting the points for causing a mob to break and run.
There's just something about the idea of a low, low points cost LARGE unit, wandering/milling around guarding the rear. Then there is the challenge of being the enemy and getting the points for causing a mob to break and run.

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- Sergeant First Class - Elite Panzer IIIL
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So you should be! In a game on the table next to me on Monday night the Early Crudaser Spear line held on thanks to the mob sitting in the village behind cheering them on!! IIRC said spear line had lost the impact and CT and were more than likely to go fragged in Melee (vs upgraded Carthiginian HF) until they remembered they should have counted the Rear Support. Game saving !!vingthorr wrote: so I guess mob would provide an good inexpensive way to support my line of spear and crossbow, without having to dish out the points for more spear and crossbow. I'm sold!
Steve P
The normal reason to take a BG of mob is simply to increase the no of BGs in your army, so making it harder to break. A BG of 6 or 8 poor mob is only 12 or 16 points, so is a very cheap way to increase the size of the army. I would always try to take a BG of poor mob if allowed, along with any BGs of poor light foot available (for the same reason).
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- Slitherine
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- Sergeant First Class - Panzer IIIL
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Talk about covering the table--wow. Did you and your partner deploy in a long line, or in depth, or both? My mind boggles at the sheer amount of bases involvedhammy wrote:The 1000 point Slave revolt army Martin and I used in Scotland at the doubles had 138 bases plus generals. It worked pretty well.

Dale
We normally had a solid line of impact foot in the centre with some strategically placed mob and the cavalry to give rear support then we pushed had on the flanks with big BGs of mob and light foot.daleivan wrote:Talk about covering the table--wow. Did you and your partner deploy in a long line, or in depth, or both? My mind boggles at the sheer amount of bases involvedhammy wrote:The 1000 point Slave revolt army Martin and I used in Scotland at the doubles had 138 bases plus generals. It worked pretty well.![]()
Dale
We had:
IC
3 TCs
4 BGs of 8 protected impact foot
4 BGs of 6 armoured impact foot
2 BGs of 4 suprtiot armoured impact foot skilled swordsmen
1 BG of 4 protected cavalry
2 BGs of 8 poor light foot javelinemen
1 BG of 8 poor light foot slingers
3 BGs of 10 mob
2 BGs of 8 mob
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- Lance Corporal - Panzer IA
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Poor quality mobs with no capabilites are really only much use for this but several armies, specifically Early Crusader and Slave Revolt have average mob and in the case of the Slave Revolt list they even have light spear as an impact capability so are a lot more than filler.alexandathegreat wrote:mobs are for padding out your army if you have spare points buy them and pop them at the back
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- Sergeant First Class - Panzer IIIL
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A really good point to keep in mind--I intend on using the average mob in my Early Crusader for support--something I had not considered before this thread. As for your slave revolt, since mobs count as MF you have another troop type for terrain, too.hammy wrote:Poor quality mobs with no capabilites are really only much use for this but several armies, specifically Early Crusader and Slave Revolt have average mob and in the case of the Slave Revolt list they even have light spear as an impact capability so are a lot more than filler.alexandathegreat wrote:mobs are for padding out your army if you have spare points buy them and pop them at the back
Dale