stockwellpete wrote:I think this is a fairly unlikely scenario that might happen very occasionally, because I do look at what is happening in other tournaments and campaigns quite frequently. I do this for recruitment purposes more than anything as I said out over 150 invitations by PM each season. So I do know about non-FOG2DL players and that is why someone like Nosy_Rat was fast-tracked this season. If a situation like this did occur then the player might indeed feel a bit miffed that they didn't get their Blue Hottentots army if no-one else had chosen them. But then there is nothing to stop them sending me a PM asking for an explanation, particularly as I always encourage new players to ask for clarifications. I hardly think anyone would pull out of the FOG2DL over something like this and I definitely don't think it is a strong argument against the idea itself.
I think the issue of new players is a red herring. This is an issue which could apply to any player. If in the next season I really wanted to play (I dunno) Spanish, but was ok with playing (say) Gauls or British if they weren't available, being assigned Gauls because I'm mid-table and you think Gauls are stronger, despite no one else wanting to play Spanish, seems to me silly. Add on top of this the fact that I might actually be better with Spanish because I've played them more and it seems doubly silly.
(I have made up the relative ranking of the two armies here, in case that's not clear. I have no sense of whether Spanish or Gauls would be considered stronger; in fact I'd probably rate them about the same, which incidentally raises the question of what you would do when there are two relatively even options to give a player - again, wouldn't it make sense for them to get the army they would prefer to play rather than you arbitrarily picking?).
stockwellpete wrote: ↑Fri Aug 10, 2018 5:15 pmIf you want the order of preference of individual players respected then you would need to move to a system where the lowest rated player was allocated their army first (i.e. a mild handicapping system), which is a substantial part of the new idea that I am presenting in any case.
If you want to make a change, then this would be my preferred option. My reservations are only about the allocation of armies based on perceived strength rather than player preference; I'd be more than happy with lower ranked players in a division getting priority for army allocation as this should keep the divisions lively (and the stronger players on their toes!). It would also mean that at least the better performing players in each division would need to take their third-choice options seriously, as there's increased risk of having to play them compared with the extant system (where you go out of your way to avoid third picks).
Kabill's Great Generals Mod for FoG2: http://www.slitherine.com/forum/viewtopic.php?f=492&t=84915