Cablenexus wrote:I do not understand the difference between change tile owner and change territory extension.
Territory is a feature which is not used much. It is independent on an owner. It basically marks historical territories (with specific names). You can see it in the campaign map where (once you hover over a tile) you can see the real territory name.
Apart from this the territories are used also in objectives but for your game (where there are no objectives) it is only for the naming.
Cablenexus wrote:The way is much bigger ingame then I thought it was from my map image.
That is what I thought you will find out once you see the real map:)
Cablenexus wrote:I can run the game fine, but without trees I have somewhat better performance.
The trees are pretty GPU consuming.
Cablenexus wrote:I want to be able to set less bushes for the grass tiles IF that is possible. (Holland was very flat with only few forest, bushes). IF not possible I change some of the tiles anyway.
Unfortunately this is possible only on a MOD level. You can change it in ancient_rome.ag file but this will affect all the maps in game (not just your scenario).