You can find a little more information here : http://www.slitherine.com/forum/viewtop ... 75#p724536TDefender wrote:Thanks a lot for reply! With more than 800 hours of gameplay my idea about OoB is quite clearBut I hope anyway they're going to fix that asap as it should be.
Kriegsmarine Operation Torch, No Carrier Now
Moderators: The Artistocrats, Order of Battle Moderators
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terminator
- Field Marshal - Gustav

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Re: Kriegsmarine Operation Torch, No Carrier Now
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shiroronin
- Administrative Corporal - SdKfz 251/1

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Re: Kriegsmarine Operation Torch, No Carrier Now
terminator wrote:Yes, it is playableTDefender wrote:So... I would like to begin this campaign, is it fully playable or I have to wait for some fix/patch ?![]()
The bug is only for a secondary objective : "The date at the campaign screen is incorrect, which makes it so that you can't choose the aircraft carrier specialization.
This makes accomplishing the bonus objective with your French units virtually impossible."
http://www.slitherine.com/forum/viewtop ... 75#p723819
Do not listen to @shiroronin, its only purpose is to denigrate this game
Nope my good troll, my ONLY objective was to point the still existing bugs...BTW i'm a huge fan with all the expansions, game IS great, but these pesky bugs...
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terminator
- Field Marshal - Gustav

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Re: Kriegsmarine Operation Torch, No Carrier Now
It was not the impression that you gave in your first commentsshiroronin wrote:terminator wrote:Yes, it is playableTDefender wrote:So... I would like to begin this campaign, is it fully playable or I have to wait for some fix/patch ?![]()
The bug is only for a secondary objective : "The date at the campaign screen is incorrect, which makes it so that you can't choose the aircraft carrier specialization.
This makes accomplishing the bonus objective with your French units virtually impossible."
http://www.slitherine.com/forum/viewtop ... 75#p723819
Do not listen to @shiroronin, its only purpose is to denigrate this game
Nope my good troll, my ONLY objective was to point the still existing bugs...BTW i'm a huge fan with all the expansions, game IS great, but these pesky bugs...
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bru888
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Re: Kriegsmarine Operation Torch, No Carrier Now
Guys, GabeKnight says the following in Tech Support:
Do you agree? Is this still an issue or not?GabeKnight wrote:You can scratch that, it's working alright. Just started a new campaign and nuked my way through.bru888 wrote:Kriegsmarine Operation Torch, No Carrier Now
But it looks like it won't work if you're using an old savegame from previous versions of OoB (http://www.slitherine.com/forum/viewtop ... 72&t=85475)
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shiroronin
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Re: Kriegsmarine Operation Torch, No Carrier Now
CONFIRMED (normal waybru888 wrote:Guys, GabeKnight says the following in Tech Support:Do you agree? Is this still an issue or not?GabeKnight wrote:You can scratch that, it's working alright. Just started a new campaign and nuked my way through.bru888 wrote:Kriegsmarine Operation Torch, No Carrier Now
But it looks like it won't work if you're using an old savegame from previous versions of OoB (http://www.slitherine.com/forum/viewtop ... 72&t=85475)
Re: Kriegsmarine Operation Torch, No Carrier Now
@shiroronin: Well, to be fair your posts did resemble a well-known forum troll and his mannerisms. But good to know that you are having fun. 
Re: Kriegsmarine Operation Torch, No Carrier Now
There is still on issue with this scenario, even if its not the "Carrier Bug" which has been corrected.
One primary objective is to sink 18 enemy warships, but the counter never goes up when you sink british or american ships. This seems to be the same bug as with the Norway scenario/Blitzkrieg.
One primary objective is to sink 18 enemy warships, but the counter never goes up when you sink british or american ships. This seems to be the same bug as with the Norway scenario/Blitzkrieg.
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Deja Bru
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Re: Kriegsmarine Operation Torch, No Carrier Now
Yes, terminator agrees with you: viewtopic.php?f=372&t=85476&start=20#p725027VKing23 wrote:There is still on issue with this scenario, even if its not the "Carrier Bug" which has been corrected.
One primary objective is to sink 18 enemy warships, but the counter never goes up when you sink british or american ships. This seems to be the same bug as with the Norway scenario/Blitzkrieg.
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shiroronin
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Re: Kriegsmarine Operation Torch, No Carrier Now
VKing23 wrote:There is still on issue with this scenario, even if its not the "Carrier Bug" which has been corrected.
One primary objective is to sink 18 enemy warships, but the counter never goes up when you sink british or american ships. This seems to be the same bug as with the Norway scenario/Blitzkrieg.
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GabeKnight
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Re: Kriegsmarine Operation Torch, No Carrier Now
".., and I must scream" (H.Ellison).shiroronin wrote:"I have no mouth, but I must scream!"
then again how's that even possible ? Is it M-soft way ? With the new patch just dont fix the existing bugs AND create even more ?
True, you'll have to get used to this playing OoB.
And technically, this is not a new error, just another manifestation of an existing one...
