I don't think your post is on topic in this thread. The topic is: there will be one or two eastern army books published, which armies should be included and how should they be split? If you want to rant about the premise of the game you should start an new topic.IrishBouzouki wrote:I recognize the following is all just my own opinion, but I might not be the only one who thinks this way and, without getting into any flame wars or anything, it is a viewpoint that should be mentioned.
My honest and real opinion is that the "ancient and medieval wargames" world should end at the Volga, Indus and Sahara and anything outside that should be covered by a seperate set of rules with its own tournaments and not be mixed together.
And, actually, you could say the same for the era before (pick a data) c. 700-500 BC and again after (pick a date) c. 500-900 AD.
I think as a hobby we lost something all those years ago when the 6th ed lists came out and suddenly we had this plethora of armies from all over the world covering three thousand years of history and the Pharoahs started fighting the Yorkists and Lancastrians, or the Japanese fighting the Moors.
All that breadth is fine played on its own, but the comprimises made to fit it all in under one rule set and worse yet into the same open tournament environment are just a big turn off for me, and truthfully for a lot of people who are into those historical eras and play miniatures but look at ancients as something of a pariah for that very reason.
Your thesis is valid: why should I as a Legate have a strategy to defeat knights or longbow, troop types that are inconceivable to me. But the same can be said inside your period: why should I as a Camillan Legate have a strategy to defeat a Dominate legion?
The success of 6th, 7th, and DBM rest on their inclusiveness. To refight Arsuf it may most accurate to use Shattered Lances, but to wander into a club and find an opponent for ones Ayyubids it would be better to play FoG, encountering those vile Crusaders is a bonus.
It is a niche hobby as it is, don't make the niches smaller. I will cheerfully play against skeletons, or orcs if it keeps the hobby alive.