MalcolmBooth wrote:Hi Christopher
Thanks for coming back
The JAP doesn't actually refer to autobreaks, only 'BGs that are broken and at of below 50% original strength' (which is going to cover average and poor but not necessarily superior/elite for autobreak purposes) - in this instance I'd read 'broken' as 'routing' and that it means you aren't going to be able to rally them
Autobreaks are covered on page 116. Essentially, if you take enough base losses to break then you rout immediately in the phase you are in. You will then rout again in the JAP and be removed at the end of the JAP phase.
However there are cohesion tests in the impact, shooting (?), and melee phases for 'BGs (who have not already tested this phase) seeing friends broken during the pursuit'
Can't find this bit - it's not mentioned on page 112 as a reason to take a cohesion test?
Gets a tad more confusing because on page 112 a cause for test is 'If an as yet unbroken friendly battle group is destroyed as a result of base loss(es) test as if it was broken, before it is removed from the table' suggesting the unit is either in melee or under fire and has lost sufficient bases to reach autobreak without actually routing as a result of a failed cohesion test
This is to cover, for example, two base Superior or Elite units that lose a base. Technically they are not autobroken as they have not lost more than 50%, however they are removed at the end of the JAP as they are down to a single base. This therefore forces nearby units to take a cohesion test when they are removed.
' destroyed as a result of base loss(es)' must refer to autobreak, so it's a case of deciding where 'broken' means destroyed by reaching autobreak and where it means routed
No, broken and autobroken are two very different things. Destroyed as a result of base losses means where the unit is completely wiped out. A broken unit is broken, irrelevant of how it reaches that state. It can break by
- Failing Cohesion Tests
- Losing enough bases to autobreak
In the latter case, this unit will rout once in the phase it was broken (likely to be impact or melee) and then once again in the JAP - then it is removed from play.
I know when we play FOGR we pursue until the routers are down to one base OR the pursuers break contact
No - the routers are removed when they reach the level described on page 116. This may well be before they get down to a single base (an average four base battlegroup will autobreak once it has taken two base losses)