Terrain issues 6.1.7.2

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Erik2
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Terrain issues 6.1.7.2

Post by Erik2 »

The Escarpment terrain hex side is almost impossible to spot.
This in turn makes proper unit deployment prione to errors.
In real life you should would not have mnissed this feature.
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Shards
Slitherine
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Re: Terrain issues 6.1.7.2

Post by Shards »

I do have sympathy with this. It's also hard to spot Rough Desert I find?
terminator
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Re: Terrain issues 6.1.7.2

Post by terminator »

Shards wrote:I do have sympathy with this. It's also hard to spot Rough Desert I find?
I found the Rough Desert terrain much more difficult to distinguish :
Examples of 3 Rough Desert terrain :
Rough_Desert.png
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Erik2
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Re: Terrain issues 6.1.7.2

Post by Erik2 »

Yep, I complained about rough desert in the beta forum.
When you have units on these terrain types it is almost impossible to deduct the ground you're standing on.
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