The Dustbin . . .

Moderator: Field of Glory 2 Tournaments Managers

schmolywar
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 134
Joined: Thu Dec 16, 2010 1:09 am

Re: Recruitment is now open . . .

Post by schmolywar »

Ancient british
IMC
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 746
Joined: Fri May 28, 2010 3:50 pm
Location: Hampshire

Re: Recruitment is now open . . .

Post by IMC »

Hi,

I I'll pick Seleucid 300-206 BC

Ian
stockwellpete
Field of Glory Moderator
Field of Glory Moderator
Posts: 14501
Joined: Fri Oct 01, 2010 2:50 pm

Re: Recruitment is now open . . .

Post by stockwellpete »

Please note that the massed bow armies (Indians, Mountain Indians, Indo-Greeks and Nabataeans) may not be chosen for this tournament as they may be subject to change in the forthcoming DLC.
paulmcneil
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 778
Joined: Thu Dec 23, 2010 11:07 pm
Location: Hamble, UK
Contact:

Re: Recruitment is now open . . .

Post by paulmcneil »

I'll take Hepthalites
Paul McNeil
SnuggleBunnies
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2891
Joined: Tue Apr 07, 2015 2:09 am

Re: Recruitment is now open . . .

Post by SnuggleBunnies »

I'll try Roman 379.
MP Replays:
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg

Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259

Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
Sennacherib
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 253
Joined: Sun Sep 18, 2011 3:19 pm
Location: France

Re: Recruitment is now open . . .

Post by Sennacherib »

I'm in !

wait a little for my army.....
A+
gamercb
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 348
Joined: Tue Jun 23, 2009 3:53 pm

Re: Recruitment is now open . . .

Post by gamercb »

I would like to join but can I come back later and tell you what army when I have time to consider options. Yes OK (stockwellpete)

Thank you
Lognormus
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 13
Joined: Fri Oct 20, 2017 9:55 pm

Re: Recruitment is now open . . .

Post by Lognormus »

I'm in, with the Thracians.
Bluefin
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 174
Joined: Wed Feb 13, 2013 1:41 am
Location: Anoka, MN

Re: Recruitment is now open . . .

Post by Bluefin »

I'm in and will play Gallic 300 BC -101 BC
bbogensc
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 198
Joined: Tue Jan 23, 2018 5:51 am

Re: The Discussion thread . . .

Post by bbogensc »

Just looking at the factions selections in the knock out tournament, very few players (I think nobody thus far) is choosing to play factions with core units: (a) Lancer (b) Heavy Cav, or (c) Horse Archer. One player took Hepthalite I noticed, which is sort of a mix.

If game modifications are being considered then maybe these cav factions should be improved to make mounted armies more viable (?)

One suggestion is that maybe units in pursuit should not be flankable, or should be able to evade charges. Or maybe the player should get to control the pursuit move to a degree. I note its quite aweful to have a lancer or cavalry charge succeed and then get flanked on the pursuit when its mostly out of player control.
Ktonos
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 21
Joined: Mon Nov 20, 2017 4:05 pm

Re: Recruitment is now open . . .

Post by Ktonos »

Is there still a spot open? Yes, you have been entered. (stockwellpete)

I would pick Macedonian (328BC-321BC) if it is so
Kabill
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 246
Joined: Fri Mar 16, 2018 8:52 pm

Re: The Discussion thread . . .

Post by Kabill »

bbogensc wrote:Just looking at the factions selections in the knock out tournament, very few players (I think nobody thus far) is choosing to play factions with core units: (a) Lancer (b) Heavy Cav, or (c) Horse Archer. One player took Hepthalite I noticed, which is sort of a mix.

If game modifications are being considered then maybe these cav factions should be improved to make mounted armies more viable (?)

One suggestion is that maybe units in pursuit should not be flankable, or should be able to evade charges. Or maybe the player should get to control the pursuit move to a degree. I note its quite aweful to have a lancer or cavalry charge succeed and then get flanked on the pursuit when its mostly out of player control.
The Palmyrian list is probably "mixed" rather than specifically what you mean by a "mounted" list (it can field some good-quality infantry and a core of massed bowmen) but I'd argue it is strongest as a mounted/primarily mounted list and has been chosen by me and at least one other entrant. I'm not suggesting it's a top-tier pick - I'm personally playing them because I wanted to avoid a comfortable infantry-focused list and I quite enjoyed them in the tournament - but there's therefore at least a few examples of horse-focused armies selected. (But also, in fairness to your argument, I did pick this list specifically over the most horse-heavy lists because I just don't get them, c.f. my thread on playing Huns vs. Romans, and wanted something with a bit more flexibility).

On that, though, I'm not sure the issue with horse-heavy armies is a factor of pursuit mechanics. I'd argue it's a combination of:
1) Infantry armies are overall easier/more intuitive to play;
2) Combined-arms are typically stronger than one-trick armies, and combined-arms lists tend still to be infantry-leaning, e.g. Romans);
3) The tournament rules encourage a flexible army list which can face any opponent (exacerbating point 2); and maybe also
4) A lot of the horse-heavy armies are in the most recent DLC, which I suspect means overall lower levels of experience with them (exacerbating point 1 above).

I'd also argue that horse-heavy armies are weaker than infantry heavy armies in general. Horse units tend to be a lot less durable, while their propensity for disengaging enemy infantry units means that it can be difficult to get proper flanking attacks as you can't reliably get your units to pin enemy infantry down. This is part of the reason why I've picked the Palmyrian list specifically: they get a small number of heavy infantry choices and also a good number of cataphract choices they can use as an anvil where required. But ultimately, I think that's an issue with list composition rather than game mechanics or unit abilities, the same way that not seeing anyone playing e.g. Iberia or Italian Hill Tribes doesn't mean medium foot need a buff.

(I'd concede an exception for regular, as opposed to light, horse archers which I don't personally find very effective as they are. But that's as likely to be a factor of my skill with them as anything else.)
Kabill's Great Generals Mod for FoG2: http://www.slitherine.com/forum/viewtopic.php?f=492&t=84915
shawkhan2
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 362
Joined: Wed Feb 26, 2014 1:03 pm

Re: Recruitment is now open . . .

Post by shawkhan2 »

Since it is probably only for one game(:)), I will try the Kushans since I desperately need some practice with cavalry armies. I beat the AI quite handily but in PBEM I appear sorely lacking.
Stimovsky
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 69
Joined: Thu Oct 26, 2017 12:27 am

Re: Recruitment is now open . . .

Post by Stimovsky »

Thanks for organizing this !
I'm in with the Kingdom of Soissons.
shadowblack
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 177
Joined: Tue Aug 02, 2016 8:17 pm
Location: New Zealand

Re: Recruitment is now open . . .

Post by shadowblack »

Hephthalite for me please
MikeC_81
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 937
Joined: Wed Aug 16, 2017 2:28 am

Re: The Discussion thread . . .

Post by MikeC_81 »

bbogensc wrote:Just looking at the factions selections in the knock out tournament, very few players (I think nobody thus far) is choosing to play factions with core units: (a) Lancer (b) Heavy Cav, or (c) Horse Archer. One player took Hepthalite I noticed, which is sort of a mix.

If game modifications are being considered then maybe these cav factions should be improved to make mounted armies more viable (?)

One suggestion is that maybe units in pursuit should not be flankable, or should be able to evade charges. Or maybe the player should get to control the pursuit move to a degree. I note its quite aweful to have a lancer or cavalry charge succeed and then get flanked on the pursuit when its mostly out of player control.
Be careful what you wish for. Playing against armies that are predominately all Horse Archers can be absolutely infuriating. :twisted:
Stratford Scramble Tournament

http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093

FoG 2 Post Game Analysis Series on Youtube:

https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
stockwellpete
Field of Glory Moderator
Field of Glory Moderator
Posts: 14501
Joined: Fri Oct 01, 2010 2:50 pm

Re: Recruitment is now open . . .

Post by stockwellpete »

There are 15 places left.
stockwellpete
Field of Glory Moderator
Field of Glory Moderator
Posts: 14501
Joined: Fri Oct 01, 2010 2:50 pm

Re: Tournament diary and news

Post by stockwellpete »

I have now decided to limit the number of entries to 64 players as I don't think we will reach the next "magic number" beyond that which would be 128. I want to avoid a situation where a large number of players get first round byes and then have to wait anther 2 weeks before their first match. I think we have a good chance of reaching 64 players.
keyth
Major - Jagdpanther
Major - Jagdpanther
Posts: 1055
Joined: Tue Jan 05, 2010 2:03 pm
Location: Martock, UK

Re: Recruitment is now open . . .

Post by keyth »

Count me in. I'll have a look at armies later on today.

Edit: Dacians 89-106AD please
Last edited by keyth on Sun Apr 22, 2018 3:36 pm, edited 1 time in total.
Keyth

ubi solitudinem faciunt, pacem appellant.
MikeC_81
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 937
Joined: Wed Aug 16, 2017 2:28 am

Re: Recruitment is now open . . .

Post by MikeC_81 »

Still looking at armies but will sign up now due to limited space
Stratford Scramble Tournament

http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093

FoG 2 Post Game Analysis Series on Youtube:

https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
Post Reply

Return to “Knock-out Tournament”